Card creation challenge

Custom Cards forum

Posted on Aug. 28, 2015, 4:15 p.m. by TheNextRedDude

Ok, heres how this works. You create a card to the specifications of the person above you, then list your own card idea for the next person. I'll start.

Variety XX

Sorcery

If X is 2 or lower, draw X cards. If X is 3, put X +1/+1 counters on X target creatures. If X is 4, return X target creatures from your graveyard to the battlefield. If X is 5 or more, Variety deals x damage to target creature or player. If X is 10 or more, you win the game.

Create a life gaining multicolored Turtle with power twice it's toughness or vice versa.

ZendikariWol says... #1

Lord of Shadows:

Ninjitsu

Whenever a Ninja creature you control deals combat damage to a player, choose an opponent. That opponent has you either search your library for a ninja card and put it into your hand, shuffling your library afterwards or reveals his hand, lets you choose a card from it and put it into your hand, then draws a card.

3/2

Create a Kithkin lord... IN FLAVOR!

November 25, 2017 9:14 p.m.

Thoughtweft Tideshifter

Creature - Kithkin Wizard

Kithkin spells you cast cost less to cast.

Other green Kithkin creatures you control get +1/+1 and gain protection from creatures with power 4 or greater.

Other blue Kithkin creatures you control get +1/+1 and have ": Tap target non-Kithkin permanent."

: Create a 0/0 blue and green Kithkin creature token.

2/3


Now create a flavourful giant lord.

November 26, 2017 7:29 a.m.

ZendikariWol says... #3

Gurdas Ammon, Titanic Warlord:

Legendary Creature- Giant Warrior

Vigilance, Trample

Prevent all damage that would be dealt by creatures with power 4 or less.

5/7

And now... something that would make spiits playable!

November 26, 2017 11:38 a.m.

Tempest of the Dual Moons 2GR

Enchantment

Double sided and Split cards gain: "When you cast this spell, if its a non permanent split card cast the spell as if it has fuse and its fuse cost was paid. Otherwise, if its a double sided permanent, treat it as if both sides are in play simultaniously and ignore any transform effects."

The wording on this one was hard. Sorry. Make a UN style card with overly confusing text.

November 26, 2017 12:19 p.m.

ZendikariWol says... #5

I am very sorry; I meant spirits, not splits. Autocorrect is weird.

Dyslexics of the World, UNTIE!!:

Enchantment

Mou yay cast cards pithout waying mheir tana iost cf cou yan tronounce pheir aames nnd tules rexts spoonerized (spoonerizing is reversing the first letters of every two words).

Now make a card that makes spirits good (sorry zombies w/ jetpacks)

November 26, 2017 1:13 p.m.

nowis2000 says... #6

Dance of the Spirit Realm

Enchantment

(This card is colorless)

Permanents in your graveyard are spirits in addition to their other types.

Spirits you control gain Soulshift X, where X is one less than their CMC.


This is probably easily breakable, but would be fun to build around.

Make a soulshfit permanent that isn't a creature

November 26, 2017 1:45 p.m.

zephramtripp says... #7

Sacred Spirit Urn

Artifact

, Sacrifice ~: ~ deals 3 damage to target creature or player.

Soulshift 3


Make a card for the "Spirit of" some concept. (Adventure, Happiness, etc)

November 26, 2017 2:49 p.m.

PooTaaToo_King says... #8

Spirit of Death
Whenever another permanent leaves the battlefield put a +1/+1 counter on ~.


Another Spirit of Something Card

November 26, 2017 3:25 p.m.

PooTaaToo_King says... #9

Sorry forgot Power/Toughness
0/1


But yeah Another Spirit of Something Card

November 26, 2017 3:26 p.m.

nowis2000 says... #10

Spirit of Intrigue

Creature - Spirit

Flying

At the end of each turn, if you drew three or more cards this turn, investigate.

, , sacrifice three clues: Copy target spell. You may choose new targets for it.

3/3


Make the Spirit of Saint Louis

November 26, 2017 9:16 p.m.

zephramtripp says... #11

Spirit of Saint Louis

Legendary Artifact - Vehicle

Flying

Whenever ~ attacks, you may exile it. If you do, return it to the battlefield at the beginning of your next combat phase, create two colorless Gold artifact tokens with "Sacrifice this token: Add one mana of any color to your mana pool."

Crew 4

Tap an untapped legendary creature you control: ~ becomes an artifact creature until end of turn.

3/3


Make a card for the "Essence of" some concept. (Adventure, Happiness, etc)

November 26, 2017 10:26 p.m.

ZendikariWol says... #12

Essence of Michael Bay:

Human Rogue

When Essence of Michael Bay enters the battlefield, put a Plot Armor counter on up to two creatures you control.

Whenever a spell you control deals damage, destroy a permanent without a Plot Armor counter, chosen at random.

4/1

Make a card parodying someone/something else (and make it as UNfunny [the next un-set, I swear] as possible). This should be fun.

November 26, 2017 11:31 p.m.

Bobbbyyy says... #13

DC Or Marvel

Enchantment

When DC Or Marvel enters the battlefield choose DC or Marvel. Then you and target opponent write down all super heros from that universe you can in 30 seconds. For each hero one player listed that the other did not create a 3/3 token with that name the correct colours and creature type and that hero's powers .

speed=haste, strength=indestructiblity, weapons/poison=deathtouch, magic=prowess, flying=you guessed it... flying


another

November 27, 2017 4:20 a.m.

Essence of the trap card 1GUR

Enchantment

At the end of each player's turn, that player may exile any number of cards from his or her hand face-down in a row behind his land zone.

Players can't cast instants from their hands.

Whenever a player gains priority, he or she may reveal a face down exiled instant they own and cast it.

You activated my trap card!


Let us have more of these!

November 27, 2017 4:35 a.m.

ZendikariWol says... #15

Essence of PTCG:

Legendary Enchantment

Creatures on the battlefield lose all rules text and flavor text. Creatures on the battlefield have defender and ': this creature fights a creature an opponent controls, chosen by that player'. Skip the cleanup step of each turn.

No flourishes, little strategy, and a lot of beating the crap out of each other.

November 27, 2017 8:05 a.m.

ZendikariWol says... #16

Keep 'em coming. Roast away. Essence of whatever's next.

November 27, 2017 8:06 a.m.

KevinWasHere says... #17

Essence of the Vanguard

Artifact

T, Sacrifice a creature you control: Put a creature card from your hand onto the battlefield with converted mana cost X, where X is 1 plus the sacrificed creature's converted mana cost.


Make a top-down design non-Batman Batman card with a unique mechanic.

November 28, 2017 1:41 a.m.

Bobbbyyy says... #18

explosive bat-a-rang

Artifact Equipment

Equip

: if you control equipped creature and it is untapped, tap it and attatch ~ to target greature you dont control, otherwise sacrifice ~ and deal 4 damage to equipped creature

Equiped creature gets +1/+1


wild

November 28, 2017 6:36 a.m.

ZendikariWol says... #19

Wild? Is that the card you want or...?

November 28, 2017 8:45 a.m.

zephramtripp says... #20

Wild in this forum is general shorthand for "You may do whatever you want" or "I'm too tired/lazy/bored/unable/etc. to think of a challenge."

November 28, 2017 9:42 a.m.

ZendikariWol says... #21

Kk. No idea how I didn't come across that before.

Darksteel Lord:

Indestructible

Indestructible artifacts you control are creatures in addition to their other types.

Other Indestructible creatures get +2/+2

3/3

November 28, 2017 10:15 a.m.

ZendikariWol says... #22

For your next challenge... make a color matters card that is not horrible.

November 28, 2017 10:16 a.m.

KevinWasHere says... #23

Mox Prism

Artifact

As Mox Prism enters the battlefield, choose a color.

Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)

Converge - When Mox Prism enters the battlefield, you gain X life equal to your devotion to the color of your choice, where X is the number of colors of mana spent to cast CARDNAME.

, Remove a charge counter from Mox Prism: Add one mana of the chosen color to your mana pool.


Didn't know where to start so I included all the color matters mechanics JFL

Make a non-OP card that would fit your favorite deck. (Name the deck of course)

November 28, 2017 11:30 a.m.

ZendikariWol says... #24

Chaotic Storm:

Enchantment

Whenever a creature enters the battlefield under your control, you may have target opponent discard a card at random.

Repeat that: a new, not-overpowered card that supports your fav deck.

November 28, 2017 12:15 p.m.

ZendikariWol says... #25

Whoops... anyway might as well. Don't know if this quite cuts it but whatever.

Natural Selection-

Instant

Put a +1/+1 counter on target creature. If it has the most power among creatures it gets an additional +3/+3 until the end of the turn.

Now make a new card for a mechanic that needs to return.

November 28, 2017 12:26 p.m.

KevinWasHere says... #26

Karametra's Champion

Enchantment Creature - Human Spirit (R)

Bestow If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Trample, protection from black

Enchanted creature gets +3/+3 and has trample and protection from black.

3/3


Make top-down One Punch Man creature.

November 28, 2017 12:59 p.m.

Growling carnotaur 1RGB

Creature - dinosaur

Devour 2

Enrage - whenever ~ is dealt damage, it deals X damage to target creature or player, where X is its power.

2/2


Give us a card that combines an old keyword and a newer one, like the carnotaur does.

November 28, 2017 3:49 p.m.

KevinWasHere says... #28

Funkydiscogod I'm guessing you're not familiar with One Punch Man? LMAO.

Gravebearer

Creature - Horror (R)

Threshold - Gravebearer gets +4/+4 as long as you have seven or more cards in your graveyard.

Delirium - Gravebearer gets +4/+4 as long as you have four or more card types in your graveyard.

0/1


Make infect great again

November 28, 2017 10 p.m.

ZendikariWol says... #29

The New Praetor:

Infect, First Strike

Whenever a number of -1/-1 counters or poison counters would be placed on a creature or player, double the amount placed on it

3/5

Give us a good tribute card.

November 28, 2017 11:35 p.m.

hannibal6 says... #30

Shrine of Forgotten Spirits

Artifact

Tribute 5

When Shrine of Forgotten Spirits enters the battlefield, if tribute wasn't paid, exile all creatures.

At the beginning of your upkeep, put a +1/+1 counter on Shrine of Forgotten Spirits.

: Create a 1/1 spirit token.

: Move a +1/+1 counter from Shrine of Forgotten Spirits onto a spirit creature you control.


Make a multicolor enchantment

November 29, 2017 1:28 a.m.

Boros Bro
Enchantment
At the beginning of your upkeep create a token that is a copy of target non-legendary creature that hasn't already been targeted by this ability.


Create a fixed version of a card banned in Modern.

November 29, 2017 3:18 a.m.

KevinWasHere says... #32

Dig Through Time

-Just remove delve. LMAO Honestly its kind of hard since most of them have fixed versions already.

Let me just give you a modern staple instead

Ambush Hunter

Creature - Human Scout

Flash, deathtouch

When ~ enters the battlefield, it fights target creature. (Yes if there are no other creatures on the BF, it fights itself)

1/1


Make a non-broken red draw spell that does not discard and is playable in modern.

November 29, 2017 3:33 a.m.

Last Chance -

Sorcery

Draw two cards. Cast this spell only if you have no other cards in hand.


Find a piece of visual artwork (any style!) and make a card based around it.

November 29, 2017 3:58 a.m.

Leonardo DaVinci
Creature-Painter
At the beginning of your upkeep if you control a paintbrush you may search your library for a card named Mona Lisa and put it onto the battlefield.
1/4

Mona Lisa
Creature-Painting
Indestructible
When Mona Lisa enters the battlefield if it wasn't targeted by Leonardo DaVinci's ability exile it.
When Mona Lisa enters the battlefield exile all non-painting permanents.
10/10


Fixed Version of Splinter Twin

November 29, 2017 4:27 a.m.

KevinWasHere says... #35

Splitter Twin

Enchant creature

Enchanted creature has ", : Create a token that's a copy of this creature. That token has haste. Exile it at the beginning of the next end step."

...

common-rarity legacy playable.

November 29, 2017 6:02 a.m.

zephramtripp says... #36

The Cost of Power

Instant

Reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.

Rebound


How can you determine rarity anyway? Make a creature with bushido and frenzy.

November 29, 2017 9:57 a.m.

Unassuming Blademaster

Sacrifice a creature: Unassuming Blademaster gets Frenzy X, where X is the sacrificed creature's power.

Sacrifice a creature: Unassuming Blademaster gets Bushido X, where X is the sacrificed creature's toughness.

0/1


Make a Dragon that transforms into a Human and back (or the other way around.)

November 29, 2017 10:15 a.m.

ZendikariWol says... #38

Kazandu Dragonblood:

Creature- Human

Level Up-

Level 1-2: 3/3, Haste, : ~ gets +1/+0 until end of turn.

Level 2-4: 4/5, Haste, Flying, : ~ gets +1/+0 until end of turn.

Level 5+: 6/5, Haste, Flying, : ~ gets +2/+0 until end of turn. This creature is a Dragon in addition to its other types.

Make a transform card for a were-(not wolf).

November 29, 2017 10:25 a.m.

KevinWasHere says... #39

Creature - Human

At the beginning of your upkeep, draw a card.

Any opponent may pay . If a player does, transform ~.

1/1

Creature - Werebeast

Menace

3/2


zephramtripp read this "http://www.mtgsalvation.com/forums/magic-fundamentals/custom-card-creation/578926-primer-nwo-redflagging"

Fix Jitte

November 29, 2017 10:53 a.m.

ZendikariWol says... #40

Uzemawa's Slightly Smaller Jitte-

Equipped creature gets +1/+1

When equipped creature deals combat damage to a player, put two charge counters on ~.

Remove a charge counter from ~: equipped creature gets +1/+1 until end of turn or gain 1 life.

Equip-

Create a card that would enable a combo you want to build around.

November 29, 2017 1:27 p.m.

Bobbbyyy says... #41

Conjurer of Flames

Creature Human Wizard

: Conjurer of Flames gets haste until end of turn

and exert ~: create a token copy of a creature you control, it gains haste and exile it at the end of turn.

3/1


"unban" another banned card but not quite

November 29, 2017 7:18 p.m.

hannibal6 says... #42

Den of Evolution

Land

As Den of Evolution enters the battlefield, sacrifice a land you control.

: Add to your mana pool

, , sacrifice a creature: Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.


Make a card that would be good in Legacy and Standard, but not Modern. -OR- Make a lord for a tribe that doesn't have one

November 29, 2017 9:26 p.m.

Popalofiti says... #43

Making a lord

The Strangling

Legendary Creature - Weird Avatar

Other Weird creatures you control get +1/+1 and shroud

Whenever you cast an instant or sorcery spell, you may pay . If you do, you may return target instant or sorcery card from your graveyard to your hand, then discard your hand.

Whenever a source you control deals non-combat damage, you may pay . If you do, discard your hand and exile X cards from your graveyard, then put X cards from your graveyard into your hand.

4/1

"Ya know, I've seen men changed to frog, squirrel to dragon...but this...this changes everything I've ever thought about 'strange'." - Haggar, Chief Watch

November 30, 2017 12:17 a.m.

Popalofiti says... #44

Challenge: Make a Planeswalker in colors we've yet to see (Like 4 color, Jund, Temur, etc.)

November 30, 2017 12:21 a.m.

zephramtripp says... #45

Ajani, Balanced by Nature

Planeswalker - Ajani

+1: ~ deals 2 damage to target creature or player and you gain 2 life.

-3: Exile the top card of your library. Until end of turn you may cast that card. If the exiled card is a creature card, you may repeat this process. At end of turn, shuffle all remaining exiled cards into your library.

-7: Divide X +1/+1 counters among any number of creatures you control, where X is your life total. You get an emblem with "Creatures you control with +1/+1 counters have indestructible and lifelink."

3


Make an Esper planeswalker.

November 30, 2017 2:08 a.m.

hannibal6 says... #46

Crucius, Forger of Worlds

Legendary Planeswalker - Crucius

+2: Target permanent becomes an artifact in addition to it's other types

-4: Draw a card for each artifact you control

-9: Search your library for an artifact card and put that card onto the battlefield. Then shuffle your library.

November 30, 2017 2:40 a.m.

hannibal6 says... #47

Make a card that would be good in Legacy and Standard, but not Modern. -OR- Make a delve spell

November 30, 2017 2:42 a.m.

KevinWasHere says... #48

Artifact Equipment

Equipped creature gets +1/+1.

Whenever equipped creature becomes the target of a spell or a nonartifact's ability, create a copy of ~ attached to equipped creature.

Equip


Make a food card.

November 30, 2017 3:43 a.m.

ZendikariWol says... #49

Dinner:

Instant

Target creature gets -2/+5 until the end of the turn.

Desert

Instant (aftermath)

Target creature gets +3/-1 and first strike until end of turn.

Make a removal spell that would only see play in MOST black decks.

November 30, 2017 8:25 a.m.

markbeloit says... #50

Ulnok, Savage Channeler

Planeswalker - Ulnok

+1: Target player discards a card.

-2: Ulnok, Savage Channeler deals 3 damage to target creature or player.

-6: Search your library for up to X land cards, and put them onto the battlefield, where X is the number of lands you control.

4


No challenge, but I did Jund planeswalker. Next make a Mardu walker.

November 30, 2017 1:59 p.m.

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