Sarkhan's Mardu Horde

Standard marktoews

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Aug. 23, 2015

-3 Mardu Roughrider, -2 Burn Away, -2 Arrow Storm, -1 Plains, -1 Swamp, -2 Mountain

+4 Nomad Outpost, +2 Mardu Hordechief, +2 Mardu Skullhunter

After finally getting around to play testing this deck, I quickly realized that the CMC among cards in my hand were always too high. In response I removed the Mardu Roughriders from the deck as they provided less of an advantage as the Ankle Shankers did. I also cut the number of both Burn Away and Arrow Storm in half since it was a real pain to get the mana to cast them at the right time. Lastly I took out some basic lands in favor of Nomad Outpost because I deemed it unnecessary to put it in in the first place for some reason.