Eternal Pinging of Temur

Pauper* SayoKel

SCORE: 7 | 8 COMMENTS | 2218 VIEWS | IN 5 FOLDERS


Wahrghoul84 says... #1

I don't see how this is infinite. All the mana dorks, including zhur-taa druid only taps for green mana and you need to put the freed from the real on a creature that taps for blue to go infinite. Am I missing something?

June 18, 2016 7:20 p.m.

SayoKel says... #2

The Orochi Leafcaller converts the green to blue

June 18, 2016 9:01 p.m.

Wahrghoul84 says... #3

Ok. I did miss that. Thanks for the reply. Like the deck. Have you run it in any tournaments?

June 18, 2016 10:26 p.m.

SayoKel says... #4

Not yet. It's mostly a proof of concept more than anything. I might start running it in MTGO soon.

June 18, 2016 10:33 p.m.

SayoKel says... #5

Not yet. It's mostly a proof of concept more than anything. I might start running it in MTGO soon.

June 18, 2016 10:33 p.m.

ginko2580 says... #6

Just a couple of quick thoughts for you..... and my new Deck coming... I'll give you the finders credit.

For starters, Any need of Mana fixing? Sulfur Falls Hinterland Harbor Rootbound Crag's??? Think i'm going to "Adjust" it.

Next, What about Serum Visions for Sleight of Hand? With the Slight, it would suck looking at a draw of Orochi Leafcaller and Zhur-Taa Druid, On Turn 1 ........ Serum affects 3 cards, positively I believe?........ ?

How attached are you to the Kird Ape's and Wild Nacatl's (8 Cards total). They are 2/2 Creatures for 1 CMC..... So! If you really want to use the "Combo" as the Main Win-Con, Then i'd protect it a little more... These 8 cards are not even gonna be a "Target" for Thoughtseize or Path to Exile's to help YOUR MAIN Win-Con and the combo....

I don't know if I would suggest stuff like Counter Spells or Hexproof or maybe faster draws.... yet.... Ape's and Wild Nac's Are my issues though... I think Instants are my Direction for 8 cards.

Cheers, I'll Be back later. GL

January 21, 2017 5:43 a.m.

Dingding123 says... #7

Manamorphose is such a snug fit in this deck. Run it!

Also at least consider a tutor. You have all this green ramp; WHY NOT USE IT LOL. If Freed from the Real is in play, Bring to Light and 1 green mana can win you the game!

Splashing White for a tutor for the enchantment may also be a good idea, especially if you're running the aforementioned Manamorphose.

July 21, 2017 8:04 p.m.

SayoKel says... #8

I like Manamorphose it is a perfect fit in the deck. As for Bring to Light, it's a good card but doesn't fit into Pauper which is why I built this deck in the first place. Otherwise I would throw it into the deck XD

July 21, 2017 8:20 p.m.

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