Abzan Farm - Tymna Ikra Turbo Nauseam

Commander / EDH Leptys

SCORE: 58 | 6 COMMENTS | 23573 VIEWS | IN 26 FOLDERS


Looter Scooter! —March 13, 2020

Cuts: Kambal, Consul of Allocation

Adds: Smuggler's Copter

Just a small adjustment this time, bringing the Looter Scooter to the list for some testing to see how well it connects with all the small utility creatures being played. The discard function will also most likely be relevant with Relic-Warder reanimation, but we'll see how that works out.

In addition to that I updated each card on the list to match the version I have in my collection (compulsory bling flex is compulsory).

Strange that you would mention a card like Feather, the Redeemed in your update for Stonecoil Serpent. I doubt that's a very relevant commander in a competitive setting.

February 13, 2020 7:39 a.m.

Leptys says... #2

@AnnTheAristocrat:

True that, it's just a personal meta general which this deck really has trouble dealing with due to commander damage. Every meta has its sub-optimal card choices as more time passes, and Stonecoil Serpent is mine. Mentioning Feather here just is a heads-up for other players to run/not run Serpent if your metagame has or doesn't have similar threats swinging your way (and if having immunity from Tymna wasn't enough of an argument to run it).

February 13, 2020 9:05 a.m.

WarSpaniel says... #3

Could you please explain how to use blasting station to kill the table in the leonin relic Warder/animate dead loop? I was trying to figure it out but if you sacrifice the Warder before it exiles animate dead, it will remain exiled permanently correct? Thank you for your time. Your channel’s great btw!

February 14, 2020 12:36 p.m.

Leptys says... #4

@WarSpaniel:

Hello! Regarding the Leonin Relic-Warder loop, you can sacrifice Relic Warder after it has exiled Animate Dead / Necromancy, but before it dies from having the enchantment removed. So in practice:

  1. Cast Animate Dead, enter-the-battlefield triggers -> puts Leonin Relic-Warder into play
  2. Leonin Relic-Warder triggers -> target Animate Dead
  3. Trigger resolves -> Animate Dead leaves play -> Animate Dead's leave-the-battlefield trigger
  4. Activate Blasting Station in response, sacrificing Leonin Relic-Warder
  5. On top of Blasting Station activation -> Leonin Relic-Warder's leave-the-battlefield trigger
  6. Animate Dead returns to play -> target Relic-Warder
  7. Relic-Warder hits play, untapping Blasting Station and triggering once more -> target Animate Dead
  8. Repeat 3-7.

Also, while I'm grateful for the praising the channel, me and Folger from Playing With Power are two separate people. :)

February 14, 2020 2:16 p.m.

WarSpaniel says... #5

I’m sorry didn’t mean to offend. Thank you

February 14, 2020 2:28 p.m.