Gargos, Vicious Watcher

Commander / EDH 0sric

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Changelog —Oct. 6, 2019

Treetop Village and Oran-Rief, the Vastwood weren't synergizing well with the rest of the deck at any given time; their incidental abilities aren't worth coming in tapped. I'm replacing them with two basic Forests to speed up the deck.

Replacing Prey's Vengeance with Monstrous Onslaught to see how it performs. Prey's Vengeance only costs one, but by the time Gargos is out mana shouldn't really be an issue, and the two free fights on Prey's Vengeance don't look as good to me as the X damage. Monstrous Onslaught has the added bonus of being able to target my own creatures, which means I can ping any creatures of my own for one to make Gargos fight. This could mean up to 6 fights from Gargos instead of two, plus two more direct damage.

Trading out Feral Hydra for Ghalta, Primal Hunger. Feral Hydra's ability is not great and I think a 12/12 dino with trample may come out pretty often with the large number of other hydras on the field.

Replaced Growing Rites of Itlimoc  Flip with Harmonize. In this deck Growing Rites feels like a "win more" card, not ramp or useful draw.