Roterothopter

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Penny Dreadful Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masters Edition II (ME2) Common
Homelands (HML) Common

Combos Browse all

Roterothopter

Artifact Creature — Thopter

Flying

(2): Roterothopter gets +1/+0 until end of turn. Play this ability no more than twice each turn.

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Roterothopter Discussion

chosenone124 on Colorless Artifact Lockdown

9 months ago

This deck seems a little slow. The meta variant of legacy stax uses fastlands and mox in order to generate a game breaking play like turn 1 Trinisphere or something. It is almost guaranteed to go off on turn 3. This deck, with a very optimal draw, will be able to make a play turn 3 at best (with 3 Tron lands and a payoff in hand) such as an 8 drop.

If you don't have Tron assembled, you get to play a weak lockdown artifact turn 3 (the strong lockdown artifacts are super early Chalice of Trinisphere). Generally, meta stax can do this turn 2 with a fastland (which they run 8 of).

In other words, your best is worse than that of a meta stax and your average game is slower than a meta stax deck.

It doesn't help that you are running does nothing, Roterothopter, bad mind stone, and Swords bait