Reverberate

Asked by addrox 12 years ago

Ok how does this spell actually work? Is this possible?

Scenario 1Player 1's Turn and said player has 11 mana availablePlayer 1 pays 9 mana for card:Devil's Play (so 8 dmg) and casts it on me... Said player then uses the last 2 mana to cast Reverberate and copies card:Devil's Play and selects me as a target. Does the copy spell also do 8 dmg to me even though user does not have any additional mana?

Scenario 2 Player 1 casts Lightning Bolt and targets me then pays 2 mana and casts Reverberate and copies Lightning Bolt and hits me again.

Scenario 3 Opposing players TurnI cast Cancel to prevent user from bringing a creature onto the battlefield. Can the opposing player cast Reverberate to copy my Cancel spell but if they currently have no target to use copied spell do they just hold it in their hand or did the opposing player just waste Reverberate ? So can Reverberate be used to copy spells and hold them? Or do they need to be used right when they get copied?

Again, Thanks!!!

doinitwrong says... Accepted answer #1

Scenario 1: Yes, the copy does another 8 damage.

Ruling-- "If the spell Reverberate copies has an X whose value was determined as it was cast (like Earthquake does), the copy has the same value of X."

Scenario 2: Yes, Player 1 can do that.

Scenario 3: He can copy your Cancel and then choose to target either the original Cancel or his creature spell, or any other spell that happens to be on the stack. The copy goes onto the stack as soon as Reverberate resolves, you can't hold it for later. If there is no legal target for the copy, it has to have the same target as the original spell.

Rulings for scenario 3-- "Reverberate can target (and copy) any instant or sorcery spell, not just one with targets. It doesn't matter who controls it."; "When Reverberate resolves, it creates a copy of a spell. You control the copy. That copy is created on the stack, so it's not "cast." Abilities that trigger when a player casts a spell won't trigger. The copy will then resolve like a normal spell, after players get a chance to cast spells and activate abilities."; "The copy will have the same targets as the spell it's copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. If, for one of the targets, you can't choose a new legal target, then it remains unchanged (even if the current target is illegal)."

June 4, 2012 11:26 a.m.

drhumbra says... #2

1) Reverberate copies the spell you target, including the cost paid. in this case, you are copying card:Devil's Play for 8 damage, so the copy would also deal 8 damage

2) same as #1, except it is 6 damage to you (3 first bolt, 3 copy of bolt)

3) You can copy ANY instant or sorcery spell, including an opponent. Therefore your opponent can target your Cancel with Reverberate and counter your Cancel using the stack (assuming he responds to Cancel with Reverberate targeting your Cancel .) However, the spell must resolve when cast, you cannot cast Reverberate and then "hold it in hand" until later. It must have a valid target (like Cancel ) and must be used when cast. there is no delay in the resolution of Reverberate when cast unless you have somthing that gives it suspend.

June 4, 2012 11:29 a.m.

doinitwrong says... #3

@drhumbra: giving a copy of a spell suspend won't let you ave it for later.

"706.10a If a copy of a spell is in a zone other than the stack, it ceases to exist. If a copy of a card is in any zone other than the stack or the battlefield, it ceases to exist. These are state-based actions. See rule 704."

So if you copied a spell, then cast Delay to suspend the copy, the copy would cease to exist as soon as it hits the exile zone.

June 4, 2012 11:53 a.m.

S3L3KA says... #4

It may just be a finicky thing with the rules, but from the way i understand things you cannot redirect a counterspell on the stack to counter itself. this is because spells on the stack cannot target themselves. you can, however, redirect the counterspell to counter Redirect itself in order to stop it from countering its intended target.

rhad/epoch - if you could jump in on this one that'd be great!

June 4, 2012 12:23 p.m.

GoblinsInc says... #5

Redirect is not being used here. He is copying a counterspell, and just choosing [since the spell allows it] to choose a new legal target. He can make his copy target any spell on the stack aside from itself.

June 4, 2012 12:42 p.m.

GoblinsInc says... #6

However, were someone trying to cast redirect on a counterspell, it would work as S3 says. You can have it target the redirect, but not target itself.

June 4, 2012 12:46 p.m.

Rhadamanthus says... #7

@S3L3KA: You're right about Redirect , but no one asked any questions about it.

June 4, 2012 12:47 p.m.

This discussion has been closed