Indestructable, protection and hexproof/shroud
Asked by nismosean 13 years ago
So those are the 3 types of protection you can get put on pretty much anything around.
How does each of them handle the following? Let's assume all damage dealt would be lethal or reduce toughness to 0.
Day of Judgment Destroy AllDoom Blade Destroy Target
Pyroclasm Damage AllLightning Bolt Damage Target
Final Revels -x/-x AllGrasp of Darkness -x/-x Target
All Is Dust Sacrifice Allcard:Geth's Verdict Sacrifice Target
[Combat Damage] Creature to creature damage[Death Touch] Damage from a creature with Death Touch.
Thanks. That is what I figured for each type. I just wanted to have all of it in one post for future reference.
The only question I have is the a difference in "all" and "each".
Each seems like it would target each one and all seems like a blanked targetless term. I know the "all" gets past shroud/protection because it doesn't target anything specific.
As seen in Pyroclasm and Day of Judgment .
July 31, 2011 10:49 p.m.
Epochalyptik says... #3
Any blanket effect bypasses any ability or characteristic which prevents targeting, like you said, simply because it does not target. The important thing to note is that a spell or ability does not target unless it specifically uses the word target. Therefore, Pyroclasm does not target, but Hex does.
July 31, 2011 10:53 p.m.
So if a creature with shroud or protection from green blocks Engulfing Slagwurm It would take no damage but would it still be destroyed since it doesn't say "target" in its ability?
Whenever Engulfing Slagwurm blocks or becomes blocked by a creature, destroy that creature. You gain life equal to that creature's toughness.
July 31, 2011 11:19 p.m.
Epochalyptik says... #5
Correct. Note that an indestructible creature will not be destroyed, but the controller of Engulfing Slagwurm will still gain the life.
Also note that if roles are reversed and the Slagwurm is on defense, it cannot block a creature with protection from green.
Epochalyptik says... Accepted answer #1
Indestructible:
700.4. If a permanent is indestructible, rules and effects cant destroy it. (See rule 701.6, Destroy.) Such permanents are not destroyed by lethal damage, and they ignore the lethal-damage state-based action (see rule 704.5g). Rules or effects may cause an indestructible permanent to be sacrificed, put into a graveyard, or exiled.
An indestructible creature is still subject to sacrifice, exile, and dying if its toughness reaches 0 (-X/-X effects and infect/wither damage).
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Protection: means that the object in question cannot be dealt damage, enchanted/equipped, blocked, or targeted by a source with the quality that object has protection from (goes by the DEBT acronym).
Protection does not stop global destroy or global -X/-X effects, even if the source is of a color or quality the object has protection from.
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Hexproof/shroud: means that the object in question cannot be the target of spells or abilities by opponents or by all players, respectively.
Hexproof/shroud does not stop non-target destroy effects, such as damage and global destroy and/or -X/-X.
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Overall, the things that each of those CAN kill:
July 31, 2011 10:38 p.m.