Deadeye Navigator - permanent flicker immunity?

Asked by WalzY 12 years ago

Can a Deadeye Navigator and whatever it's soulbonded with keep flickering multiple times to avoid any kill spells/declare blockers then flicker to avoid all damage? i.e. an invincible blocker provided my opponent has the mana to flicker?

GreatSword says... Accepted answer #1

Well, only stuff that targets. If Deadeye Navigator is bound to a Grizzly Bears and you cast Shock , he can flicker the bears. When the Bears come back, they will be considered a new object; not the same Grizzly Bears originally targeted by your Shock , which would be considered countered since it has no legal targets anymore.

Spells that don't target, like Blasphemous Act , won't be "dodged". If he 'did' try that while Act was on the stack, the Bears would come right back and then Act would resolve, killing the Bears (and probably everything else).

As for blocking, say you attacked with a Craw Wurm and the Bears blocked. Before combat damage, he flickers the bears. Since the Bears come back as a new object, they won't be considered blocking anything since they just entered the battlefield. However, your Wurm is still considered blocked, and won't get any damage through.

April 12, 2013 2:22 p.m.

meecht says... #2

Just to clarify GreatSword's first paragraph, the spell won't be countered. It will just fizzle.

April 12, 2013 2:30 p.m.

Rhadamanthus says... #3

@meecht: "Fizzle" is the old game term for "gets countered by the rules". It gets countered.

April 12, 2013 2:38 p.m.

meecht says... #4

I've tried to use that same reasoning before on this site and was told that "fizzle" is a better term to use for the situation. Using "countered" can get confusing to some people when the original effect cannot be countered, like targeting Grizzly Bears with Abrupt Decay in this example. Saying that Abrupt Decay gets countered is confusing because it cannot be countered.

April 12, 2013 2:48 p.m.

Rhadamanthus says... #5

Abrupt Decay only says it can't be countered by spells or abilities. It can still be countered by the rules, and that's what will happen if its target becomes illegal. I don't know who told you "fizzle" was a better word, but I personally prefer to just use the current correct rules terminology.

April 12, 2013 2:50 p.m.

trulychaos says... #6

Stumbled across this post and wanted to clarify. Counter is not the correct terminology because it does not get countered. The spell is aloud to completely resolve only without a legitimate target therefore "fissle" is often the term used to describe the situation more accurately. To say it was countered inaccurate because it wasn't. It would be similar to compare casting Wrath of God on an empty board, or say somebody cast Ghostway in responce, or whatever no one would ever call the wrath countered... it just didn't do anything. Not the same situation because there is no targeting involved, but it does help put the concept into perspective.

June 9, 2015 9:19 a.m.

Rhadamanthus says... #7

"Countered" is the correct technical term. "Fizzle" is from an older version of the rules (pre-1999), and is no longer the official terminology. This is the relevant text from the current version of the Comprehensive Rules:

608 Resolving Spells and Abilities
...
608.2b If the spell or ability specifies targets, it checks whether the targets are still legal ... The spell or ability is countered if all its targets, for every instance of the word "target," are now illegal ...

June 9, 2015 10:54 a.m.

This discussion has been closed