Looking for a few combos
Posted on June 19, 2022, 1:43 p.m. by DrukenReaps
I made a Dungeon deck again? I feel like with the new set I have enough interesting dungeon effects for it to work well this time. Dungeon Kingpin is the deck.
This would just be an alternate to the voltron-ish plan though. If you have any other thoughts feel free to share those too :) Thanks.
I am also drawn to the dungeon deck style, but I haven’t managed to pull it together. I was thinking about a “get treasure out of the dungeon” build which would end up being more of a Revel in Riches deck. Maybe that would be a sleeper wincon to keep in your back pocket?
June 19, 2022 2:01 p.m.
Acererak the Archlich + Omniscience though mana intensive and may need some search cards to find them can grant you infinite dungeon delving as long as you don't delve into the Dungeon: Tomb of Annihilation! Dungeon: Lost Mine of Phandelver is a great target for this as you can make unlimited goblin tokens and unlimited life drain to win but you can also deck yourself by drawing your library (unlikely to happen but beware that it has happened to me once), or Dungeon: Dungeon of the Mad Mage + Revel in Riches or Mechanized Production can be another wincon since you can make infinite treasure plus an army of skeletons
June 22, 2022 9:15 p.m. Edited.
Stardragon thanks! this is the kind of silly stuff I was looking for :)
June 23, 2022 5:14 a.m.
Np just be aware that cards like your commander can only get into the Dungeon: Undercity, while cards like Displacer Beast can let you enter the original three dungeons. However if you have already entered the undercity any card that ventures can venture through the under city if your already there. Example you play Tomb of Horrors Adventurer gain the The Initiative than you play Bar the Gate you continue onto the the next room of the under city and so on and so forth. However if you play Radiant Solar and enter the Dungeon: Lost Mine of Phandelver and than play Ravenloft Adventurer you than enter the Undercity like normal so now your in the Mine and City so the next you venture you choose which one to advance, I generally feel like the second one is not as good as focusing on a single dungeon but it happens more than like to admit since i've mixed Venture and Initiative into my deck