'Run of the Mill'

Modern* bathsheba

SCORE: 1 | 2 COMMENTS | 329 VIEWS


Got a few Snappies... —Dec. 27, 2013

FIRST MAJOR EDIT: I've aquired quite a few of the cards that I felt would make this deck appropriate. The changes are as follows:+1 Archive Trap -2 Consuming Aberration -1 Drowned Catacomb -3 Mind Sculpt +1 Nephalia Drownyard -3 Psychic Strike -1 Thought Scour -3 Tome Scour -3 Visions of Beyond -3 Watery Grave (Will Get 4x)-3 Wight of Precinct Six +1 Swamp -4 Jace's Phantasm +1 Archive Trap +2 Grindclock +1 Unwinding Clock (These should go, but for what?)+4 Snapcaster Mage +2 Undead Alchemist (He's not helping.)+4 Mana Leak +4 Glimpse the Unthinkable +3 Doom Blade +2 Jace, Memory Adept

After I get the Watery Graves (and perhaps Drowned Catacomb , perhaps I'd consider getting a bit more control into the deck Cryptic Command ?. Any person that gets out a beater early on has more than enough time to smash my face before I draw anything to dig me from the hole. It often feels like I'm racing to mill the opponent before I lose. Any/all comments are appreciated.

bathsheba says... #1

Also, I'd like to be able to buy this deck and play it against friends for pure giggle-ry. Cost is somewhat of an issue at this point, but I would eventually like to be able to phase in Snapcaster Mage and Glimpse the Unthinkable , but as these cards are mighty expensive, I'll let them elude me for a little while longer.

September 22, 2013 1:48 a.m.

the5ervant says... #2

Jace's Archivist and Jace's Erasure can combo for your opponent milling 14 cards a turn. Also, since you're going Dimir, consider Circu, Dimir Lobotomist and Mirko Vosk, Mind Drinker .

September 23, 2013 12:19 p.m.