'Run of the Mill'
Modern*
SCORE: 1 | 2 COMMENTS | 329 VIEWS
Got a few Snappies... —Dec. 27, 2013
FIRST MAJOR EDIT: I've aquired quite a few of the cards that I felt would make this deck appropriate. The changes are as follows:+1 Archive Trap -2 Consuming Aberration -1 Drowned Catacomb -3 Mind Sculpt +1 Nephalia Drownyard -3 Psychic Strike -1 Thought Scour -3 Tome Scour -3 Visions of Beyond -3 Watery Grave (Will Get 4x)-3 Wight of Precinct Six +1 Swamp -4 Jace's Phantasm +1 Archive Trap +2 Grindclock +1 Unwinding Clock (These should go, but for what?)+4 Snapcaster Mage +2 Undead Alchemist (He's not helping.)+4 Mana Leak +4 Glimpse the Unthinkable +3 Doom Blade +2 Jace, Memory Adept
After I get the Watery Graves (and perhaps Drowned Catacomb , perhaps I'd consider getting a bit more control into the deck Cryptic Command ?. Any person that gets out a beater early on has more than enough time to smash my face before I draw anything to dig me from the hole. It often feels like I'm racing to mill the opponent before I lose. Any/all comments are appreciated.
the5ervant says... #2
Jace's Archivist and Jace's Erasure can combo for your opponent milling 14 cards a turn. Also, since you're going Dimir, consider Circu, Dimir Lobotomist and Mirko Vosk, Mind Drinker .
bathsheba says... #1
Also, I'd like to be able to buy this deck and play it against friends for pure giggle-ry. Cost is somewhat of an issue at this point, but I would eventually like to be able to phase in Snapcaster Mage and Glimpse the Unthinkable , but as these cards are mighty expensive, I'll let them elude me for a little while longer.
September 22, 2013 1:48 a.m.