Curse of the Double Strike
Modern*
7 COMMENTS | 2569 VIEWS
April 5, 2012
Well play testing today rated 1 major result, the two Goblin War Paint and 1 of the Markov Blademaster have been replaced with Goblin Grenades. I'm still iffy on the switching of Goblin Arsonist but i'm going to play test it later this week. the Volt Charge still seems to be consistent helping out on those extra counters from the Curse of Stalked Prey
Rye_will_Try says... #2
Also the addition of Brimstone Volley could be fun red should be speedy if you want to win with cards like Champion of the Parish getting to 3 power easily turn 2 the quickness of an Incinerate can be a life saver. With Nightbird's Clutches it seems like you will have no problems with your creatures attacking. So the addition of taking out Volt Charge wouldn't really get in the way. and if it comes down to the wire playing a Goblin Grenade on a Goblin Arsonist can make for a mean BOOM. Best of luck and i hope you go far with this deck.
April 3, 2012 2:27 a.m.
worldwander1 says... #3
I say that you should playtest this beast against my deck, deck:another-damned-red-planeswalker. It is horrifyingly brutal.
Turn 4 win earliest. So you will have a very hard timer to beat.
April 3, 2012 3:17 a.m.
SGAssassin says... #4
I like the Goblin Gaveleer cause of the trample which I can build up with the Curse of Stalked Prey that usually starts putting counters on things turn 2 if not 3 on a slow start. I can see the advantage to Goblin Grenade but I also have had it actually do less damage from a turn 4 Goblin Gaveleer that got through on double strike after a well timed Volt Charge . In the end the main reason i didn't go with a lot of those standard reds like Incinerate and Arc Trail is cause i didn't want that normal everyday RDW. Maybe i'll make the sideboard a change into goblin RDW against a fast deck.
Rye_will_Try says... #1
Goblin Gaveleer
seems useless in this deck to me id switch it out with Goblin Arsonist
.Also since they reprinted Goblin Grenade
id throw out the Goblin War Paint
's and 2 Fling
's for 4.The Volt Charge
is also useless in this deck due to no counters instead throw in 4 Arc Trail
or Incinerate
.
April 3, 2012 2:12 a.m.