Grixis Midrange
Magic Duels
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Minor Change to the Manabase —July 31, 2016
I realised that with the recent changes to the deck, the mana is now a little more awkward than it was. This is basically because I changed the cantrips and card drawing spells: 3 Telling Time and 3 Read the Bones have become 4 Take Inventory and 2 Read the Bones.
While I think I'm happy with the changes in general, it can now be harder to dig into the deck to find a second coloured source, which in particular can make casting multiple blue spells around turns 4 and 5 more difficult. This also comes up more often because the addition of a blue two-mana spell!
Running the numbers again, I decided that I should be playing the 4th Evolving Wilds over a Swamp. I also wanted another extra blue source, so I've decided to try a Submerged Boneyard over another Swamp.
My concern is that while this should make the mana more reliable, adding two taplands will also make it slower. I'm particularly concerned about draws involving Submerged Boneyard making it harder for my buddy/tango lands to come into play untapped. There is a trade-off between speed and reliability as far as the mana in Duels is concerned and the optimal balance might be for somebody more intelligent than I to figure out!