Willowrush Verge

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Standard Brawl Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Willowrush Verge

Land

: Add .

: Add . Activate this ability only if you control a Forest or an Island.

EVENcast on A Monster’s Guide to Volo [Primer]

2 months ago

rwn1971 A few cards from Final Fantasy and other recent sets have caught my eye, and I’m planning on posting another update soon! Summon: Fenrir - two lands out for 3 mana seems like a great value. Starwinder - more card draw is probably overkill at this point, but I’m still considering this one. The warp cost works great with Volo as we get to keep the token copy even as the main spell goes to exile.

I’ve also swapped out Murkfiend Liege for Hullbreaker Horror and I’ve been very satisfied with the results. I also added a Willowrush Verge.

The deck is still my most consistent, but I’m always on the lookout for upgrades!

Doombeard1984 on The Queen's Egg

3 months ago

hello Mortlocke and Bishoprage

Sorry to put my 2 pence worth in, but you could also look at the Battlebond lands. There is super limited possibility it comes into play tapped, but with Slivers you are probably killing everyone in 1 go. Rejuvenating Springs could work for you. You could also potentially consider a Verge land Willowrush Verge which again could sort your land quandy with an untapped land. Your shocks should let you hit both land types from it.

Hope that helps a little

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