Combos Browse all Suggest
Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Big Apple Highlander | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Highlander | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Oathbreaker | Legal |
| Oldschool 93/94 | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| Premodern | Legal |
| Quest Magic | Legal |
| Tiny Leaders | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Red Ward
Enchantment — Aura
Enchant creature
Enchanted creature has protection from red. This effect doesn't remove Red Ward. ((Remember the acronym debt.) This can't be damaged, enchanted, equipped, blocked or targeted by anything red. Anything red attached to this immediately falls off.)
wereotter on
Firesong and Sunspeaker, Burn Cows || EDH
7 years ago
Red Ward maybe as a way to make sure you don't lose your commander every time you blow up the world?
Or if you want to spring a more money, a Sword of War and Peace or Sword of Fire and Ice would have the same benefit plus some.
Making-a-new-account-Hopefully-I-can-get-my-old-Username on
Soulfire Reservoir
9 years ago
You're welcome, my man. Off the top of my head there's Red Ward, Mask of Law and Grace, Indestructibility, and Darksteel Plate. Have a swell evening.

