Lutri, Pauper Otter (Playtest)

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planar Constructed Legal
Vintage Legal

Lutri, Pauper Otter (Playtest)

Legendary Creature — Elemental Otter

Companion — Your starting deck contains no cards with a gold, purple expansion symbol. (You may reveal this card from your sideboard (or outside the game if there is no sideboard) before you start the game and declare it as your companion. If you do, your deck must follow the companion's restrictions. You may pay to put this companion from your sideboard to your hand at any time you could cast a sorcery. This action can't be interacted with or countered. You may only choose one companion for your deck before the start of each round.)

When this enters, discard your hand, then draw three cards.

TEST CARD - Not for constructed play

MindBoogaloo on Advertise your COMMANDER deck!

2 months ago

I build a deck with the Mystery Booster 2 Lutri, Pauper Otter (Playtest).

Currently, I'm trying to figure out:

  1. New ways of circumventing Lutri's companion restriction that'll give me greater access to cards.

  2. Streamlining the deck. I've tested it a bunch of times and usually, it ends up in a grindy 1 vs 1 with either Shark Typhoon/Murmuring Mystic as a token generator that will ultimately win the game by combat OR by pinging the opponent to death Guttersnipe etc. (Magmakin Artillerist+Tandem Lookout/Ophidian Eye is infinite at EOT if I've 8 or more cards in hand and a restricted hand size).

Any recommendations are highly appreciated, but pls keep Lutri's companion restriction in mind.

My deck: