Pithing Needle & PlanesWalkers

Asked by SiezeFire 11 years ago

Does PithingNeedle Make PlanesWalkers Abilities Useless??

Devonin says... Accepted answer #1

Loyalty abilities of Planeswalkers are activated abilities, and so are stopped by Pithing Needle

Of course, you need to name a specific card, so only PWs of the exact named kind are stopped by a given Pithing Needle (Ie: You name "Jace, the Mindsculptor" and Jace, Memory Adept works perfectly fine.

October 20, 2013 11 a.m.

Dallie says... #2

Pithing Needle will keep any planeswalker (that you've named) from activating it's abilities.

So yes, Pithing Needle stops planeswalkers, and any card with an activated ability.

October 20, 2013 11:02 a.m.

Devonin says... #3

Notable Exceptions:

Koth of the Hammer 's -2 ability
Xenagos, The Reveler 's +1 ability

These are both mana abilities, and so aren't stopped by a Pithing Needle

October 20, 2013 11:03 a.m.

Dallie says... #4

Also Garruk Relentless  Flip 's transform clause is a state-triggered ability and he will transform regardless of whether or not a Pithing Needle is naming him. Garruk, the Veil-Cursed  Flip will be able to use his abilities, even if a Pithing Needle is naming Garruk Relentless  Flip

October 20, 2013 11:10 a.m.

Absinthman says... #5

@Devonin: That's incorrect. Those abilities aren't mana abilities because for an ability to be considered a mana ability, it must not be a loyalty ability. See the rule below for reference:

605.1a An activated ability is a mana ability if it meets three criteria: it doesn't have a target, it could put mana into a player's mana pool when it resolves, and it's not a loyalty ability. (See rule 606, "Loyalty Abilities.")

October 20, 2013 11:32 a.m.

raithe000 says... #6

@Devonin

Actually, mana abilities are specifically defined as non-loyalty abilities, so neither of those are mana abilities, and would be stopped by Pithing Needle.

October 20, 2013 11:34 a.m.

GoblinsInc says... #7

Actually Devonin, a loyalty aility is never a mana ability. Both Koth's and Xenagos' mana generating loyalty abilities would be stopped by pithing needle.

605.1a. An activated ability is a mana ability if it meets three criteria: it doesn't have a target, it could put mana into a player's mana pool when it resolves, and it's not a loyalty ability. (See rule 606, "Loyalty Abilities.")

October 20, 2013 11:35 a.m.

GoblinsInc says... #8

Lol, look at that.

October 20, 2013 11:36 a.m.

Devonin says... #9

Okay, then the version of the comprehensive rules I looked up for this is woefully out of date. My bad.

Yup. February 2009. Awesome.

October 20, 2013 11:36 a.m.

Devonin says... #10

The clause at the time said

"A mana ability is either (a) an activated ability without a target that could put mana into a players mana pool when it resolves or (b) a triggered ability without a target that triggers from a mana ability and could produce additional mana. A mana ability can generate other effects at the same time it produces mana. "

October 20, 2013 11:36 a.m.

@SiezeFire: Please don't capitalize every word. It makes reading your post unnecessarily difficult.

October 20, 2013 2:38 p.m.

Rhadamanthus says... #12

Notice the Feb-2009 clause is from before Koth of the Hammer was printed. The rules about mana abilities had to be updated to account for him, specifically.

October 21, 2013 12:04 p.m.

This discussion has been closed