Weird U/W Pauper Combo

Pauper forum

Posted on Jan. 16, 2019, 10:35 a.m. by Absolute_Cactus

The title does not deceive. I have a mono blue infect deck that is super slow in all the wrong ways. So I've decided to dual color it to slow my opponent down. I'd like thoughts and help with this idea, but if it doesn't work, I'm going to try and speed it up with red instead.

SynergyBuild says... #2

Can you share the deck?

January 16, 2019 10:50 a.m.

The original version I currently own or the version I'm editing. I've got 2 separate files.

January 16, 2019 10:54 a.m.

SynergyBuild says... #4

Both could help, as is we have no information to work with xD

January 16, 2019 11:04 a.m.

The original copy is on here labeled "Mono Blue Pauper". But I'll get the other one on here as well.

January 16, 2019 11:11 a.m.

Labeled the other as "Blue White Pauper".

January 16, 2019 11:15 a.m.

How do I share them?

January 16, 2019 11:29 a.m.

Daarkest says... #8

Type [[]] for both decks. In between the brackets put the names of the decks.

January 16, 2019 11:34 a.m.
January 16, 2019 11:42 a.m.

It refuses to share the 2nd one.

January 16, 2019 11:50 a.m.
January 16, 2019 11:56 a.m.

Boza says... #12

January 16, 2019 12:15 p.m.
January 16, 2019 2:01 p.m.

The 2nd wildly opposite side of the coin. Might be better since I'm a little more familiar with red.

January 16, 2019 2:04 p.m.

mal099 says... #15

Looking at the decks, I feel like the combo you do where you can tap a creature to do one damage does not work very well with infect. Still takes 10 rounds to win, and any lonely 2/1 unblockable creature can do the same, and cheaper, if we ignore the possibility of lifegain. It's nice to be able to put -1/-1 counters on creatures I suppose, but that means you take even longer to win. I'd probably just forget about that combo and just go for speed.

I feel like white is not really doing much for you - there's some creature removal, which other colors, including blue, can do as well, and there's some more creatures with infect, which again, other colors have too. But white is bad at making creatures stronger, a weakness it shares with blue. Comparing the other colors:

Red: Bad with infect, Ogre Menial really is too expensive, Razor Swine seems decent. But very good at doing damage! Start with a mere 1/1 with infect, pump it up with Fists of the Anvil (or Blood Lust / Blood Frenzy , then double the damage with Assault Strobe , Double Cleave or Temur Battle Rage , and BAM! 10 damage with infect, all you need is some enchantment to make it unblockable, which blue can easily provide. Also provides creature removal through direct damage.

Green: Lots of ways to make your creatures stronger too. No Double Strike, but more creatures with infect. Very little creature removal.

Black: Also quite a few good creatures with infect, also good at making creatures stronger. Lots of good creature removal. Can make the opponent discard cards, so it's good at control.

February 18, 2019 5:03 p.m.

Please login to comment