Sacrificing Artifacts/rulings

General forum

Posted on Feb. 11, 2011, 3:36 a.m. by DarkRain22

If I have a Core Prowler with a mortarpod attached to it and I sacrifice it with a Plaguemaw Beast... Will the Core Prowler do it's proliferate damage to opponent's health, the 1 damage of infect from the mortar pod and ALSO the proliferate from the Plaguemaw Beast's ability. 3 damage, 2 from proliferating?

Thanks for feedback, I'm building my first type 2 deck for competitive play!!! :0)

Carn13 says... #2

Core Prowler

Mortarpod

Plaguemaw Beast

Sorry. You can't sacrifice a permanent for multiple sac effects. If, however, Mortarpod said "when this creature is sac'd", the combo would work.

February 11, 2011 6:11 a.m.

supernick says... #3

u get one or the other effect. go with the mortar sac, then sac the mortar!!

February 11, 2011 7:46 a.m.

emblasochist says... #4

If your opponent has any poison counters, it is better to sac the Core Prowler to the Plaguemaw Beast , because you can proliferate twice, as opposed to sacrificing it to the Mortarpod which is 1 poison counter and one proliferate. I say that because, I think that proliferate does not actually cause the counters to come from the creature that causes the proliferate, and also, unless your opponent has 8 poison counters, or 0, usually if you proliferate twice, it is better than if you do 1 infect damage to the player then proliferate. (0, and you aren't proliferating the poison, and 8, it doesn't matter either way.)

If I am mistaken (which is highly probable now that I think about it), and the counters from proliferate come from the creature that caused proliferate, then it is better to sac Core Prowler with Mortarpod, because you are still giving them 2 poison from Core Prowler.

February 11, 2011 1:14 p.m.

cnielsen05 says... #5

Mortarpod says "this creature deals 1 damage to target creature or player." If equipped to a creature with infect such as the example Core Prowler , damage dealt by that creature to players is dealt in the form of poison counters. So if you use it with an infect creature you will give one poison counter to the opponent if you target them with the ability.

In the example given, assuming your opponent already has at least one poison counter sacrificing via EITHER method of sacrifice will give the opponent two poison counters -- one from the proliferate caused by Core Prowler and the second either from the 1 damage dealt to the opponent when you sacrifice it with Mortarpod OR by a second proliferate effect caused by Plaguemaw Beast when you sacrifice to him.

If the opponent has no poison counters, I think you can sacrifice with Mortarpod to place its 1 damage ability on the stack as well as having Core Prowler s triggered ability go on the stack as well when he is placed into the graveyard. Because you are the active player and both effects are generated from the same event (Core Prowler going to the graveyard) I believe you can choose the order in which they are placed on the stack (and thus the order in which they will resolve). If this is true, you choose to resolve the damage effect first, then the proliferate in order to give the opponent two poison counters. Had you resolved them the other way around, the proliferate would not have generated any poison counters on an opponent who did not already have at least one.

Please correct me if I am wrong about being able to choose the order in which the two effects are placed on the stack =D.

February 11, 2011 3:27 p.m.

supernick says... #6

actually:

sac the creature and prolif from green guy, then from infected guy. 2 prolifarates

sac the guy to mortar pod, one counter and one prolif, then sac the actual mortar card to green guy and prolif again. 2 prolif and a counter

February 12, 2011 1:57 p.m.

DarkRain22 says... #7

All this talk has been really helpful. And you guys are definitely a step ahead of me.

Supernick- I'm pretty sure that if my opponent had a poison counter on him already and (he's vulnerable to the proliferating damage to his own poison counters).. I would want to sac Core Prowler to the beast (for double proliferate) and then sac the germ token/mortarpod to the beast as well for a third prolif. Ya? Cuz I don't think you can sac the mortarpod artifact to the beast. Just the germ token, before its been taken off of the mortar pod by other equips.

February 13, 2011 12:23 a.m.

supernick says... #8

oh its sac a creature, i thought it was sac an artifact lol my bad

February 13, 2011 8:02 a.m.

DarkRain22 says... #9

Dang.. well I'm not even sure- cuz I posted this since I didn't understand the rulings with sacrificing multiple creatures etc. Am I correct about the 3 damage I can do on my above post? I'm thinking not, because nobody said that 3 damage was possible.

Maybe most people are just assuming that they had to use the threads posted "situation" with how the prowler already has the mortar pod on it.. Maybe. But I think I understand it better now- You can't sac one thing to get multiple sacing benefits from other sac abilities.

BUT- if you just had those three cards out on the board and an opponent with say 3 poison counters on them already, could you do what i posted above??! A bit of CONFUSION for me!! Ahh. Lemme know. :)

February 13, 2011 6:10 p.m.

InsanityWolf says... #10

Ive used this same combo a few times and ive played it against a few of my friends Decks (which most of the time aren't following standard.) He had all his blockers out so...attach the mortar pod to the core prowler, sac to deal 1 infect, prolif for the second.....Morbid Plunder , OR Glissa, the Traitor to bring them back....rinse and repeat.....Also nice to use Mindslaver to force one of their guys to attack to get killed by Glissa to bring back Core Prowler ....i do also run Plaguemaw Beast just in case i need to quickly get some prolif's out

March 5, 2011 11:43 p.m.

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