Sharuum's Praxis
Commander / EDH
SCORE: 1 | 822 VIEWS
1-on-1 Playtesting Thoughts —April 24, 2013
Got some 1-on-1 playtesting in with this deck yesterday. I am wondering if my curve is potentially too high for what I am getting. I felt like I had to partial paris mulligan away anything that wasn't a land or a mana rock in order to have a proper chance at playing my bombs and stabilizing.
I also feel like the deck needs more removal. In the current colors this shouldn't be a problem, however it is tough because I want to keep the artifact count high (hence cards like Aether Spellbomb, Crystal Shard, and Executioner's Capsule.) There is some EDH goodstuff removal that probably still belongs in here though. Cards like Hinder and Spin into Myth go a really long ways.
I also thought I had enough card-draw, but going through the games I felt like I was often just top-decking. As a deck with blue, this feels wrong!
Looking for any tips/suggestions for any cool artifact-based or Sharuum the Hegemon combos. I would love to hear about them (just no infinite-win-on-the-spot combos which my group is trying to collectively avoid.)