Progenitor's Icon

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Progenitor's Icon

Artifact

As Progenitor's Icon enters the battlefield, choose a creature type.

: Add one mana of any colour.

: The next spell of the chosen type you cast this turn can be cast as though it had flash.

plakjekaas on What do you want more …

6 days ago

Any restrictions breed creativity. If you can only use cards of mana value 3 for your entire deck, that will force you to make choices that will be suboptimal for the strategy, yet people might compliment you way more for the choices you end up with than if your only restriction is: use cards that are red and/or white.

Enabling the cheaty way out of can be mono now, will homogenize the format more than it will be an actual shake-up that allows more interesting decks. The opposite of creativity if you ask me.

Complaining about the size of the cardpool of commander is silly to say the least. Even every monocolored deck has >7000 possible cards to play. The fact you can't play Balefire Liege in your mono red deck does not mean you have no viable options in red. That's not something you need for a creative deck. Replacing a Sol Ringfoil with a Mind Stone due to restricting the format-warping cards is not that much of a creative choice. Using Progenitor's Icon because your name starts with P so all your nonland cards should as well, is a creative choice because of a restriction. That will add play to cards nobody else considered, make the format more varied, with more fun and convesation to be had, and less "you shouldn't play that card, it's bad"-gatekeeping that makes the format a slop of hyperoptimized decks with no personal touch, that all win the same way on the same turn because it's the "best you can do."

If you now say: "but I play magic to be the best and make the most optimal choices, that's how I enjoy the game" that would be totally valid. But that's the mindset that works for every other format in magic, the competitive, the constructed formats. Try picking up a Standard or Modern deck, so you can play against people who feel the same. Or join a cEDH group, that exactly is the spirit of cEDH. But that's not how I want to play commander. All the janky 8-drops are gone. Out of 4500 standard cards, there's like not even 100 that see actual play. That's a format that would benefit from regulating the most overpowered cards. In the multiplayer singleton casual formats where practically every set is legal and most power issues are resolved by the multiplayer aspect more than bannings, it's restrictions like color identity and a commander that really make every deck play different every time, thàt is the spirit of commander, that is being hollowed out by allowing hybrid mana in the wrong color identities, by loosening the few rules that exist for a format that's been successful for half my life and doesn't need innovation to stay enjoyable.

IRREVERENCY on Her Love Is Like Bad Medicine (Maralen Hates All)

6 months ago

DreadKhan found another, a bit more clunky but it works -Progenitor's Icon seems another good way to flash it in, and it can work multiple times as well as function as a mana rock!