Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Pre-release | Legal |
Quest Magic | Legal |
Standard | Legal |
Standard Brawl | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Majestic Metamorphosis
Instant
Until end of turn, target artifact or creature becomes a 4/4 Angel artifact creature and gains flying.
Draw a card.
Apollo_Paladin on Esper Solemnity
1 year ago
I had a similar build on Arena a while back using the more classic Solemnity + Nine Lives combo and this seems similar. One thing I found with my build was that Wishclaw Talisman can work against you, particularly if an opponent knows what you're up to. Idyllic Tutor will get you the same job done, but there's no opportunity for an opponent to Tutor their own deck for an answer. You could also go with Grim Tutor and it would open up the ability to fetch anything, but I'm not sure it's really needed here.
Beyond that, the only suggestion I'd make is moving away from all of those 'enters tapped' lands just to speed you up. The only real reason to use those indestructible Artifact lands is if you're trying to pull off a different "can't lose" condition with Majestic Metamorphosis + The Book of Exalted Deeds and since you aren't running that combo here I only see them inhibiting you.
Anyway, +1 for a neat build and feel free to add me on Arena if you want to deck tech further with it.