Combos Browse all Suggest
Tokens
Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Alchemy | Legal |
| Archenemy | Legal |
| Arena | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Gladiator | Legal |
| Highlander | Legal |
| Historic | Legal |
| Historic Brawl | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Modern Beyond Horizons | Legal |
| Oathbreaker | Legal |
| Pauper | Legal |
| Pauper Duel Commander | Legal |
| Pauper EDH | Legal |
| Pioneer | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| Pre-release | Legal |
| Quest Magic | Legal |
| Standard | Legal |
| Standard Brawl | Legal |
| Tiny Leaders | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Kickoff Celebrations
Enchantment
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
When this enters, you may discard a card. If you do, draw two cards.
Max speed — Sacrifice this: Creatures and Vehicles you control gain haste until end of turn.
skibulk on
Confusion In The Ranks
2 months ago
Possible swaps for Thrill of Possibility: Kickoff CelebrationsSaheeli's Lattice FlipPumpkin Bombs Possible swaps for Browbeat: Valakut Awakening Flip, Into the Fire
CNG_Stream on
Standard Combo with Slime Against Humanity
2 months ago
I like the combo of Terrasymbiosis + Slime Against Humanity, but I think the Magmakin Artillerist is a card that ends out being an awkward card and might be better served as a haste enabler like Enduring Courage or maybe Kickoff Celebrations so the slime coming down can attacke right away. I see the Artillerist maybe being better vs Authority of the Consuls compared to the cards I suggested, but the others will help vs control strats that rely on boardwipes.

