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Depends a lot on the type of permanent-based disruption. Najeela can honestly just ignore a fair bit of it as-is while still applying pressure. This is especially nice if the disruption in question is especially effective against the Storm decks you mention, since you can kind of just leave it to them to try and find an answer while beating the table down and accumulating value.
If there is, in fact, that many permanents you need to address to be able to go off then bounce spells might not be your best bet. You may need harder removal. Have you considered Wear // Tear?
October 16, 2018 6:54 p.m.
It's not uncommon for people to hold on to their fetchlands while trying to build up enough mana to cast an important card when under a Derevi+Winter Orb lock. This is because any Derevi triggers aimed at fetches can be responded to by cracking said fetch to grab an untapped land (meanwhile, every other trigger has already hit the stack at this point and must already have a valid target on board).
Thalia gets around this by doing damage in the first strike phase of combat, triggering Derevi before any other triggers go on the stack. This lets you tap down the fetch (prompting an activation from your opponent) and then, once you've moved on from the first strike part of combat, use triggers from the rest of your non-first strike attackers to tap down the land that just entered play.
October 16, 2018 8:31 a.m.
You sure you're looking at the most recent version of the decklist? I updated it with Assassin's Trophy the day the card became legal for tournament play. :)
October 15, 2018 8:12 p.m.
Zur was actually in a much earlier iteration of this deck that was heavier on stax pieces. He makes much more sense in the context of that shell, i.e. more a tap-out control build with a greater density of value enchantments. 4 mana at sorcery speed is a big commitment for this shell and, usually, you only want to pay that when it's to slam down Nature's Will.
Beyond that, Zur only fetches Druids' Repository from our win-con suite. That card is by far our worst win-con...especially when you consider that it would come into play after attacks are declared.
October 13, 2018 12:15 p.m.
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Commander / EDH
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Commander / EDH
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