MinscAndBoo Miniature Giant Space Hamster
Deckbuliding is the best part of magic. In my day, it wasn't a "brew"--it was your deck!
Enjoy my lists, hope they give you a few ideas or at least some laughs!
Also, is the best.
As does the wizard for the shadow thieves will always have my spellbook to aid them.
July 17, 2015 9:45 p.m.
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Prelease Sealed is where it's at. The thrill of opening packs and keeping all of it, even if you do poorly. There's usually a good crowd as well, including lots of more casual players that don't make it to our (more cutthroat) weekly tourneys.
Standard is my mainstay format, though. The power level is reasonable due to all the cards being playtested for the same environment. Rotation keeps it fresh, and you don't even have to spend a lot of money if you know what you're doing. A few weeks ago a $10 mono-black aggro deck kicked everyone's ass (these are good players, with decks worth hundreds of bucks).
July 29, 2015 5:37 p.m.
Hah I know! Grim Contest lost out to Ult Price and Sultai Charm in the end. It was a tough call but it had to be done. If Butt Fight only costed BG, I'd run it.
July 27, 2015 8:37 p.m.
Why would Wizards reprint enemy fetches so soon? Battle for Zendikar is going to be exciting enough without them. Maybe when a less heavily-anticipated expansion comes out they'll throw in the other half of the fetches, to motivate us.
Having said that, it does seem kind of weird to not reprint the full set in the same format. Imagine Return to Ravnica with only ally-colored shocks...
July 17, 2015 4:34 p.m.
Getting back to the OP, though? The user experience in MTGO is pretty awful, and I've given it several chances over the years. Sadly, it's your only option if you want to play "real" (i.e., sanctioned, rules-enforced) Magic. Most MTGO players I've spoken to agree with me, actually, but they continue to play because it's the only show in town.
Don't be a chump.
July 14, 2015 7:24 p.m.
A rough timeline:
2002: Magic Online 1.0 by Leaping Lizard released for Windows.
2003: Magic Online 2.0 released by Wizards internal development, after wresting control from Leaping Lizard.
2003: MTGO 2.0 so unusably server-crashingly buggy that Wizards turns off the ability to give them money, reverts it to a beta.
2003: Wizards apologizes for the servers crashing by launching a free event called Chucks Virtual Party. This crashes the servers.
2006: the rebuilt-from-the-ground up Magic Online 3.0 scheduled for release.
2006: it is not released.
2008: Magic Online 3.0 released.
July 2012: Magic Online 4.0 (Tha Beta) gets first Wide Beta Spotlight.
7/16/2014: see above.
20XX: Macintosh client? Android? iPad?
March 2013: Blizzard announces Hearthstone.
August 2013: Hearthstone enters closed beta.
March 2014: Hearthstone released for PC and Mac.
April 2014: Hearthstone released for iPad.
July 14, 2015 7:12 p.m.
Part 2 is here. Quote: "It is the kind of system that makes you wonder, 'How could this be designed so poorly?'"
July 14, 2015 6:59 p.m.
I forgot to mention--there are a LOT of trolls on MTGO. These assholes will flame you because your brew destroyed the netdeck they spent their entire entertainment budget on. Hey, it's the Internet.
Being a dick at a face-to-face FNM entails actual risk. While there are poorsports IRL, there aren't nearly as many. If I had to play Magic Online again, I'd probably disable the chat window (which is at least possible, last I checked).
Most defenses of the client are pure Stockholm Syndrome. Of course you want to believe that a program in which every other game says "Bugged, Do Not Join" is worth your investment, because you've spent a lot of money on it. It's the only theater in town, and even though the seats are grubby, the popcorn's stale, and the floor is sticky, what right have you to complain as long as the projector works--sort of?
I wouldn't trade my paper collection for three times the value in MODO "cards".
July 14, 2015 6:55 p.m.
Stay away, it's a barely-held-together mess. The game functions just well enough for the most addicted players to stick around, while the rest of us left long ago due to frequent crashes, insultingly bad user experience, and terrible value. For over a decade they've said they're going to fix it, but they haven't. Don't become another one of their addicts.
I've played both, and believe me--paper magic is best magic.
July 14, 2015 6:13 p.m.
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|Playing since||Revised Edition|
|Avg. deck rating||31.64|
|Favorite formats||Standard, Commander / EDH, Modern|
|Good Card Suggestions||10|
|Last activity||2 days|