Please login to comment
Looks cool. Seems like you can get rid of your hand really quickly for Lupine Prototype! Not sure how I feel about Authority of the Consulate, as it doesn't really speed up your deck as much as it just inhibits the other, and if you're playing against control or mid-range, it's just annoying to them and not necessarily damaging. I like Sram's Expertise... seems like it could be a good card! Let me know how it goes.
January 20, 2017 4:13 p.m.
Sram is crazy good in here, but I will look into Lupine Prototype. Seems like it could be an effective card. Goes with the speed of
Your deck looks interesting. I'll comment on it on your page though. If you had something to boost its power, it could crew the Consulate Dreadnought really early on!
January 20, 2017 4:10 p.m.
January 20, 2017 9:55 a.m.
Oh yeah, and your sideboard idea is genius :)
January 20, 2017 9:48 a.m.
I like Siege Modification and was considering playing it. My only concern is that all they need is Removal OR a servo token to stop my Consulate Dreadnought. That's why I liked the possibility of giving him trample. But, at the same time, if he's not able to become a creature until turn 4 or 5, that doesn't matter much anyway. I will have to think about that and do some playtesting. Thanks for the suggestions! I will probably add another Sram, Senior Edificer because he is insanely good in this deck.
January 20, 2017 9:46 a.m.
Very good point. I thought about that before but wasn't sure what to take out for it. I might just do a 1-of for late games. Thanks for the comment!
January 18, 2017 4:57 p.m.
Ok, that's what I thought. Thank you!
January 13, 2017 3:34 p.m.
What's up TappedOut community,
Can you help me out with something? I'll take you through my question and the situation that triggered (hah) it.
January 13, 2017 3:05 p.m.
I played a BWR deck with Galvanic Bombardment and I found that it usually wasn't able to kill what I wanted it to kill. I wish I had played Harnessed Lightning instead. I would ditch the Galvanic Bombardment or Incendiary Flow before the Harnessed Lightning.. maybe sideboarding one or both of those. Incendiary Flow is good against Scrapheap Scrounger, but not a ton else. Not sure if delirium will be that big of a deck with Emrakul, the Promised End banned, so you might not have to worry about exiling anymore. Not sure though.
January 13, 2017 3 p.m.
Yeah, I wonder how this runs too. My only thought is that there are no drawing cards other than Combustible Gearhulk, which isn't until turn 6. It does have really good synergy with Saheeli Rai, and I do love it in there, but do you think you'll need anything? You might run out of cards early on and be overrun.
I think if I were to try this, I would sub 2x Incendiary Flow, 2x Collective Defiance, and 2x Void Shatter for 4x Anticipate or Take Inventory, and 2x Glimmer of Genius to get better control of your hand.
But that's all just a guess. I don't know how it would do! You'll have to let us know!
January 13, 2017 2:36 p.m.
Oh, good call. didn't think about that
January 13, 2017 11:09 a.m.
Disallow is so good. Why isn't it in mainboard?
I never see 4 Torrential Gearhulk in a deck. How does that work? Do you find that they ever take up space in your hand early game and restrict the cards you can play until late game?
BTW I've had the angel combo from Nahiri, the Harbinger and it's just fantastic :)
January 13, 2017 11:08 a.m.
I don't have a good way of getting revolt... so maybe I should look into that. Renegade Map would be a way, but like you said, I don't need the lands.
January 12, 2017 3:48 p.m.
Haha funny idea to make a deck with all those annoying cards.
January 11, 2017 2:52 p.m.
Very cool deck! I like the tappers and the slow game win with manlands and walkers.
Curious how well this plays against1. Vehicle aggro - they get out some flying beast like Copter or new 4/4 guy... how does this deck control those guys?2. Control - What if they counter your gearhulk and chandra? Have you run into this?
I can see your deck taking those on... I'm not saying you would lose. Just curious if you've tried and how the games have gone.
My only suggestion/thought about potential deck improvement is that 4 Fumigate seems excessive along with the 4 Cataclysmic Gearhulk. Have you found that to be the case? I would think you could mainboard a couple Anticipate or Negate in the place of 2 or so. Overall, very neat.
January 9, 2017 12:58 p.m.
First off... this combo is very cool. I'm a big fan and I wish I could afford some Saheeli Rai right now to get in on that action.
How does the deck usually get interrupted? Grasp of Darkness or Harnessed Lightning with 1 extra? Murder or Unlicensed Disintegration I suppose. Do you think mainboarding a couple Dispel would be advantageous to help prevent that?
All in all. Sweet deck. +1
January 9, 2017 12:45 p.m.
This is a cool way to get the combo. I like Eldritch Evolution and Oath of Nissa in there. I made a deck called Aethergeode Miner FTW that goes for the same combo, but mine is mono W, so no room for those green guys. Some sort of cycling system is good, and your deck does that well. I like it! +1
January 6, 2017 5:50 p.m.
I like it! If you have an unlimited budget, I would switch out the Kozliek and Ulamog for 2 more Emrakuls. It's just so much more powerful.
Also, I would probably replace Skin Invasion Flip with something like Oath of Gideon and throw in a couple planeswalkers to give the opponent another troublesome thing to deal with. Nahiri, the Harbinger is crazy powerful and can help get rid of Smuggler's Copter and Stasis Snare, while also helping to cycle through your deck.
Also, make your Needle Spires x4 for a competitive advantage.
Cool deck idea!
January 6, 2017 4:32 p.m.
SCORE: 1 | 9 COMMENTS | 210 VIEWS
SCORE: 1 | 7 COMMENTS | 125 VIEWS
SCORE: 6 | 17 COMMENTS | 795 VIEWS | IN 2 FOLDERS
SCORE: 4 | 10 COMMENTS | 422 VIEWS
48 VIEWS | IN 1 FOLDER
SCORE: 1 | 162 VIEWS
|Avg. deck rating||5.00|
|Good Card Suggestions||32|
|Last activity||3 days|