Aurelia's Fury Discussion

Standard forum

Posted on Feb. 10, 2013, 8:16 p.m. by capriom85

I pulled card:Aurelia's Fury in my first Gatecrash box. I was really hoping to see this one, too. I;m fairly stoked about this card, and it has been working well in playtesting in various situation when I draw it mid to late game. I really think it's a bomb, and when the pro tour kicks off I'm really expecting to see it get quite a bit of play. This is where the discussion begins...I;m seeing a lot of mixed reviews about this card.The other side of the argument here is that people are coining this as "poor man's bonfire". When compared to Bonfire of the Damned , I can see how you can favor Bonfire of the Damned over card:Aurelia's Fury, but I really think it's a different best altogether.Bonfire of the Damned seems to me to be the best at what it does, and that isn't going to change becasue of card:Aurelia's Fury. However, I think we have been needing something in the meta like what card:Aurelia's Fury is doing. It's niche card: picking off one or two large threats that may be too large for us to be able to pay the cost of a Bonfire of the Damned for. Also, it fires off at instant speed. This thwarts plans when your opponent clearly believes they have the upper hand.So now I;m turning it over to all of you. What do you all think of card:Aurelia's Fury?

Epochalyptik says... #2

Bonfire of the Damned is an iffy card. It's a great boardwipe if you can miracle it, but the increase in tempo and control decks since RTR hit has left it out to dry.

card:Aurelia's Fury seems to promise an alternative, but it suffers from the same inefficiency against fatty decks. The problem is card:Aurelia's Fury comes down too late against the weenie aggro decks it would stop cold. It's also less splashable that Bonfire of the Damned because of the RW mana cost. I expect to see this card played in some Boros and experimental builds, but I don't expect it to maintain its price. It was $30 at prerelease, and it's already $20. It'll probably settle around $10-15 once people begin to realize it's not as flexible as it needs to be.

I'm going to move this to the Standard forum because I think that's the most relevant place for this discussion. I doubt this card will see play in other formats.

February 10, 2013 8:33 p.m.

capriom85 says... #3

I agree that it won't find a place outside of standard. I do think, though, that the place it will find inside of standard is wiping 1 - 3 creatures off the board mid to late game to make room for a big swing. I like the instand speed that it offers, also.

February 10, 2013 8:44 p.m.

Epochalyptik says... #4

card:Aurelia's Fury is horribly inefficient at killing multiple creatures, though. Rather than burning everything for X (as Bonfire of the Damned does), it can only burn X total. You're forced to divide your damage while still paying a significant amount of mana.

February 10, 2013 8:48 p.m.

capriom85 says... #5

I see your point. So at best would you consider it a playable back up card to wipe a single threat from the board or to wipe the last few life points from your opponent? Thinknig from it your way, though, I can see it's value measured against a Dreadbore , for instance.

February 10, 2013 8:51 p.m.

SKDGOOD says... #6

I like it because it can open the field up for the swing you need to end the game with. You dont need to kill their creatures if they all get tapped and cant block your creatures

February 10, 2013 8:55 p.m.

Slycne says... #7

I suspect you'll see it primarily as a one or two-of in midrange and control decks in those colors. What it lacks in efficiency it makes up for in versatility, which means you can usually craft a plan around it, but you don't particularly want to see a hand full of them.

February 10, 2013 9 p.m.

Am I the only one who sees it as Boros's answer to control? If they can't play anything and their only defenses are tapped, it leaves them wide open for a powerful Battalion swing. A late game card to be sure, but one that helps control the formerly king control decks. It's not bonfire, and it's not meant to be. It's meant to help other colors survive against control, and when the price goes down I plan to run a couple. Combined with the versatility of boros charm and the pure power of battalion due to all these board protecting spells, it's no wonder everyone's working on boros builds.

February 10, 2013 10:11 p.m.

Slycne says... #10

Sweet-Nightmare and thehatter831 Sorry but in my opinion aggro doesn't beat control by playing 3 CMC, at a minimum, spells that deal 1 damage and won't stop any instant responses.

February 10, 2013 11:51 p.m.

Never said aggro, I said Boros, which can be played aggro OR midrange, and a card that stops them from doing anything for the rest of their turn is pretty powerful from where I stand. On their turn before their draw it may as well say "opponent skips his turn". Vs Aggro it stops burn during your turn and if you've got lots of mana, taps down any blockers so they can't activate morbid effects, vs control they either waste a counter(that's called baiting) or can't respond for the rest of the turn. In response to Snapcaster, prevents them from using the flashback of the targeted card. It's incredibly versatile.

February 11, 2013 12:11 a.m.

capriom85 says... #12

sweet-nightmare, thank you for putting into words what I couldn't! It isn;t meant to be a bonfire and I;m glad that you pointed out the potential agaisnt control decks being one turn late on spells. I still think it's playable at 1 or 2 of spot.

February 11, 2013 9:30 a.m.

This discussion has been closed