My name is Justin, and I work for Escapist Magazine.
Like most folks I've played Magic on and off over the years. It's only been recently that a more competitive fire has been stirring. Moving past routinely getting prizes at FNM, I've Top 8'ed some PTQs and made into money at a few smaller events, it's been a slow climb but I'm enjoying seeing myself progress. I doubt I'll ever see myself on the Pro Tour, but I still like the environment of competitive magic.
Recently I've been trying to branch out from my aggro roots, see what it's like on the other sides and learn how they tick more fully. Playing control, tempo and combo in various formats.
|Avg. deck rating||5.24|
|Favorite formats||Standard,Commander / EDH,Modern|
|Last activity||1 day|
Yes, in response to Azorius Charm you can cast Cloudshift . Assuming everyone passes, Cloudshift will resolve first putting a new non-attacking Serra Avenger onto the battlefield. Azorius Charm will then attempt to resolve and is countered for no longer having a legal target. While it's still the same Serra Avenger card, for the purposes of the rules it's a brand new permanent on the battlefield and Azorius Charm was targeting the old one.
When multiple abilities trigger simultaneously they are put on the stack in order of active player then non-active player.
Assuming the likely scenario of Undead Alchemist 's controlling attacking on their turn, making them the active player. Undead Alchemist ability will be put on the stack first and then Emrakul, the Aeons Torn 's is placed above it. If everyone passes, Emrakul, the Aeons Torn will shuffle back in and then Undead Alchemist 's ability will resolve to the best of its ability. Because their is no intervening if, you still get the 2/2.
As the non-active player. If however Undead Alchemist 's controller gets the opponent to discard on their turn, the stack is reversed. Emrakul, the Aeons Torn will be exiled by Undead Alchemist getting a 2/2 and then the opponents remaining graveyard will be shuffled back into the library.
Yes you are correct, the keys here are that tapping is part of the cost to put the ability on the stack and that abilities on the stack exist separate from their sources.
Your opponent is able to respond to the ability being added to the stack, but Helldozer will already be tapped and attempting to tap or otherwise remove Helldozer on top of the stack won't have any effect on the ability itself.
NobodyPicksBulbasaur Fair, but I would argue that "Jund" is in fact more an archtype than a color pairing. If my buddy comes up and says he lost to Jund that round, I'm thinking of a very specific style of deck before the thought of the color pairing really registers. It's a good stuff deck, a style that's become so pervasive across formats in those colors that it has aped the color pairing name.
However, this likewise mirrors much of the same comments you mentioned. Jund can't ever truly die because it's a deck not based on synergy. Every card is simply the ostensibly best thing you can be doing on curve in those colors. The sum of all the good stuff parts might not be competitive enough any more, but look no further than Bloodbraid Elf to see that the deck has in fact survived banning in the past and simply moved on to the next best cards.
In the future, please link the cards in question. [ [Soldier of the Pantheon] ] just remove the space between the brackets.
Split cards have all the characteristics on the card except on the stack.
It's been "highly speculated" that fetches would be reprinted for several blocks now. Given WotC's insistence at keeping shuffling and slow game mechanics to a minimum, I doubt that we'll see them in any standard set. Even if they do get reprinted in an additional set like Modern Masters 2, that won't stop them from peaking around the summer this year, and it's not as if many of the other staples that got reprinted in the first Modern Masters are rapidly declining in price - most of them are up.
Fetches and other Modern staples are an excellent place to put some Magic speculation money in right now.
gufymike I'm not a judge, so I can't say how they would handle Dragon Eggs. If they make you hand over the whole thing or just the deck of cards. Though I'll likely ask one tonight just because I'm curious.
But I have received a game loss in the past for something as innocuous as having an unsleeved Island in my deck box. Considering it takes all of 5 minutes and you only stand to loose by not preparing for it, it seems in favor of erring on the safe side.
Depends on exactly what you mean by this, but I suspect you're referring to folks either rules lawyer or trying to manipulate you into a game loss. But yes, at a tournament as big as GP Richmond there will be these kind of people. It's not nearly prevalent enough to necessarily worry about it though. Just play tight clean Magic and announce what you're doing and you shouldn't have any problems. If a Judge is called just calmly, and truthfully, explain what happened. On the flip-side, don't be afraid to call a Judge yourself. They are there to resolve issues, use them.
You can, but this kind of next-leveling is rarely worth the effort. You'll win more games focusing on your technical play and lines rather than trying to bluff or psyche out our opponent.
You should have nothing in your deck box but your 75 cards and maybe some clearly identifiable tokens. If you get deck checked, you will get a game loss if there is any other cards in the box. You can double check with a judge, but I wouldn't risk keeping Rock Lobster , Paper Tiger , and Scissors Lizard in the deck box. Even if everyone knows their purpose you still technically have real and non-legal Magic card in the mix with your registered deck list, it would be not that different than say finding a Force of Will in your sideboard.
I believe it's supposed to be something like 10% of the field is supposed to be checked. GP Richmond is capping at 5000, so max there will be 500 deck checks. They are chosen randomly, but your odds are otherwise 10% - perhaps with some increase if you do well while others drop.
Feature matches and who needs to report to the feature match area will be announced.
Yes, and the cut off times for game loss and match loss for arriving to your table late will be announced.
There's an extremely small number of relevant cards that it might cause folks to play around, but it's not really going to change most decks lines and a good number of folks wouldn't even know all the cards in Coldsnap and such any ways.
I would approach it the same way I would a foil land, it's just there for style.