Which Finisher Sorcery for Mono Green?

Deck Help forum

Posted on Dec. 19, 2014, 10:55 a.m. by robrone9

I am struggling with using either Genesis Wave or Primal Surge in my deck... both of them seem amazing, but both do similar things. Unable to decide yet, so I am using both. Part of me says just drop the Gen Wave and run 4x Surges, but I don't know if that's right. I normally hold the Wave until I can cast for 11 (chance at Craterhoof Behemoth) and/or opponent is tapped out. So casting a spell for isn't a problem, especially with this deck.

So why do people run Genesis Wave more often? Is it just to be able to run a baby wave, and then hit 2 or 3 creatures, maybe an Eternal Witness pick it up and go again next turn? Cause that's about the only benefit I see right now.

For reference:


Primal Genesis Playtest

Modern robrone9

SCORE: 2 | 4 COMMENTS | 142 VIEWS

SoggyGecko says... #2

Genesis Wave can go through the entire deck, while Primal Surge can be stopped by another copy or a copy of Wave. If you jam 4 Genesis Wave, you can get more cards than 4 Primal Surge.

December 19, 2014 11:08 a.m.

Hickorysbane says... #3

It also helps that you can throw out baby waves if you're stalling for time

December 19, 2014 11:57 a.m.

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