KaraZorEl- 19 land is only 1 less than most decks run. I have a formula for deciding how much land to put in: 7 x average cmc. The minimum I'll put in a deck is 18, however. Also, with the mechanics of the deck, and the majority of the cards being so low cost, working up to 5 mana isn't really a problem, if the game isn't over by then. XD
Thanks for the suggestions, I just feel this is a real good game ender for a turbo mill deck.
July 14, 2016 10:18 p.m.
Okay, I didn't know that. 19 lands + 5 cmc, this doesn't seem to go well. What is the purpose of Oboro exactly? It might be good if you're staring down Wasteland or something, but in Modern I can't figure that out
July 15, 2016 2:13 a.m.
July 15, 2016 3:13 a.m.
KaraZorEl- Not sure what you mean by "19 lands + 5 cmc. This doesn't seem to go well." I specifically stated that it's the deck's average cmc multiplied by 7; a deck can have more than 18, but no fewer. There are several other reasons why I'm running 19 land: Hedron Crab needs fed, I need diversity in my manabase, I'll be casting multiple spells after turn 3, etc..
Also, casey is right: Oboro, Palace in the Clouds, is to activate Hedron Crab if I don't have a land in my hand to drop. If you had bothered to read the Card Rundown section of the deck you would know why I've chosen the cards I have.
July 15, 2016 8:21 a.m.
I would board multiple crypt incursions as those terrible Aggro/burn matchups cannot come back from that kind of life gain most of the time
August 20, 2016 10:40 a.m.
I use to run a build very close to this I ran Ghost Quarter as a way to help my opponent search there library or to quarter my own land and finish someone off with another landfall trigger or 2. love the build!
September 5, 2016 5:48 p.m.
Thanks lefty117! I actually just took Quarter out, as it screwed me last event when I needed a colored land. The Paths and the opponent's own fetches do the heavy lifting for me.
Thanks for the upvote!