Elder Land Wurm

Elder Land Wurm

Creature — Dragon Wurm

Defender, trample

When Elder Land Wurm blocks, it loses defender.

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Printings View all

Set Rarity
Masters Edition (MED) Common
Fourth Edition (4ED) Rare
4th Edition Foreign Black Border (4EDFBB) Rare
Legends (LEG) Rare

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Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Oldschool 93/94 Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Elder Land Wurm Discussion

Caerwyn on Faelix, Draconic Warmage

1 month ago

I would drop the activated ability - this card is already doing quite a bit and you are running into a space issue. The discard triggered ability is already pretty good, and you already have one built-in enabler. You probably do not need a second one, particularly one that can only be used once per turn (barring untap shenanigans).

Cutting that activated ability is particularly important because you need to make room for the creature to have Flying. As it stands, only three Dragons do not have flying--two of those are also Wurms ( Elder Land Wurm and Henge Guardian ), so the lack of flying makes sense, leaving the third, Zodiac Dragon , a clear outlier.