I'm Mike, from The Mana Pool.

I first learned to play around the release of Ice Age (1995-ish) and was strongly involved with playing casually and at local events until early 2020, when I had to back off for obvious reasons. I got back into playing a little bit in 2022 with a few prereleases and casual meet-ups here and there and I still enjoy keeping up with Magic news and new sets.

As a general rule, my deckbuilding is influenced far more than it should be by what I think would be "interesting/fun/funny" instead of what's probably the better choice of cards. The friend who first taught me how to play had a very strong philosophy of "Not every card is good, but pretty much any card can be made good" and the casual groups I spent the most time playing with over the years were always keen on figuring out how to make effective game plans from odd ideas. It was all immensely fun and it's still a big influence on my approach to the game.

I also tend to design and build strictly from my existing collection. If there's a good card for a deck that I don't have in a list, there's a good chance I don't own any, but please suggest it anyway so that maybe I'll remember to go out and find it.

I was a DCI-certified Rules Advisor under older versions of the Magic Judge program and I still keep up with new mechanics and rules changes. I'm the "rules guy" of my casual play group and I like to hang out in the Rules Q&A area here on Tapped Out. If you notice a mistake in one of my responses, don't be shy about pointing it out because above all else, I want whatever question I'm responding to to be answered correctly!

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Said on Mirrage Mirror...

#1

You can use double square brackets around a card's name to create a reference link: Mirage Mirror. It's the best way to help make sure everyone understands what's going on in the question

Mirage Mirror is already on the battlefield, and using its ability to turn it into something else doesn't make it enter the battlefield again. "Comes into play" is an older style format for saying "enters the battlefield". Using Mirage Mirror's ability won't cause any "enters the battlefield"/"comes into play" abilities to trigger.

April 16, 2025 9:03 a.m.

Said on Case of the …...

#2

JoeySucks: An answer to your question has been up for a while. Since there don't seem to be any follow-ups or corrections that need to be made, I marked it as the "Accepted answer" so this topic can move out of the list of unanswered questions. In the future you can take care of this yourself using the "Mark as Answer" button on the response that you feel is the most helpful answer to your question.

I try to avoid marking my own responses when I do this, but in this case it was the only option.

April 14, 2025 8:45 a.m.

Since there don't seem to be any more follow-ups or corrections needed here, I've reselected the "Accepted answer" to a more accurate one.

April 11, 2025 8:55 a.m.

Said on Seventh Doctor...

#4

The reason it works that way is because the rules actually establish a system of timing permissions rather than restrictions. The rules say things like "you can do [N] at such and such time", not things like "you can't do [N] except for at such and such time". The special instruction given to you in the effect of The Seventh Doctor and other cards that tell you to cast a spell during the resolution of another effect don't conflict with any restrictions in the rules.

There is one true timing "restriction" that I can think of. There's a rule that specifically says you can't play lands on someone else's turn, but that's all I'm aware of.

April 4, 2025 11:24 a.m.

Caphir: This isn't a bug. Based on the established system of layers for determining an object's characteristics and copiable values, Arena is handling the interaction correctly.

April 4, 2025 11:15 a.m.

Yesterday: No, Resolute Rejection and Patriar's Humiliation operate in the ability adding/removing layer. They don't change copiable values. Body Double-ing a Corrupted Shapeshifter who's been hit by one of those things will get you a normal Corrupted Shapeshifter with all its abilities. And if you were to reanimate that Shapeshifter, you would still choose P/T as it enters because the copiable values layer is the very first one, so the effect would be applied before the ability gets taken away in the ability adding/removing layer.

For the layer system, first you start with what's printed on the physical object, then apply other continuous effects in this specific order:

  1. Rules and effects that modify copiable values

  2. Control-changing effects

  3. Text-changing effects (e.g. Magical Hack and friends)

  4. Type-changing effects (including supertypes and subtypes)

  5. Color-changing effects

  6. Ability-adding/removing effects (including keyword counters and "can't have [ability]" effects)

  7. P/T-changing effects

Layers 1 and 7 also have some sub-layers where certain more specific types of effects are applied in a particular order within those layers but those details aren't important here.

The key thing to understand is that a copy effect only brings over the actual printed characteristics of the original plus anything that is applying to the original in Layer 1. No other effects applying to the original will get copied.

April 2, 2025 5 p.m.

Said on Case of the …...

#7

You can use double square brackets around a card's name to create a reference link. It's the best way to help make sure everyone understands what's going on: Case of the Gateway Express, Taii Wakeen, Perfect Shot

You get two cards. Each of your creatures is a separate source of damage in this example, so Taii will affect each of them individually and will trigger for each of them since they're both dealing the right amount of damage.

April 2, 2025 4:15 p.m.

Yesterday: Besides perpetual cloning, the only other options I can come up with for effects that would perpetually change an object's copiable characteristics are becoming perpetually face-down, perpetually merged (via Mutate), perpetually transformed, or a P/T perpetually set by an "as this enters" or "as this is turned face up" effect.

April 2, 2025 9:41 a.m.

Said on If a card …...

#9

You have the right idea, there's no interaction here. All Channel abilities are activated abilities, which you can tell because they're written in the format "[cost] : [effect]". Delve only applies to paying the costs for casting a spell.

April 1, 2025 8:57 a.m.

Since there don't seem to be any more corrections or follow-ups on this, I have changed the "Accepted answer" to the more accurate one so it will be clear to anyone else in the future who happens to have a question like this and finds this in their search results.

March 31, 2025 10:07 a.m.

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5-Color

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SCORE: 12 | 30 COMMENTS | 40808 VIEWS | IN 6 FOLDERS

Finished Decks 106
Prototype Decks 7
Drafts 2
Playing since Ice Age
Points 568
Avg. deck rating 10.63
T/O Rank 27
Helper Rank 53
Cards suggested / good suggestions 58 / 46
Venues Lucky's Card Shop, The Toy Factory
Cards Added/Fixed 9
Joined 14 years