Skinrender my Giralf's Messenger?

Asked by Phat_Shadow 13 years ago

If I have a giralf's-messenger on the battlefield with his +1/+1 counter on him and then I play SkinrenderMTG Card: Skinrender, is it possible for me to put the -3/-3 counters on my giralf's-messenger so he dies and undying will trigger again?

Bueller says... #1

No. It's a tricky State-based action trigger that causes the game state to remember the +1/+1 counter it had on it even when it dies to its toghness being zero. The same thing applies when Black Sun's ZenithMTG Card: Black Sun's Zenith kills anything with Undying. This obviously changes if the cause of death is not due to 0 toughness.

February 14, 2012 12:47 p.m.

Noloic says... #2

Geralf's MessengerMTG Card: Geralf's Messenger's Undying ability checks if it had +1/+1 counters on it when it died. If you play SkinrenderMTG Card: Skinrender and put 3 -1/-1 counters on Geralf's MessengerMTG Card: Geralf's Messenger,a +1/+1 and a -1/-1 counter will "cancel" each other.

121.3. If a permanent has both a +1/+1 counter and a -1/-1 counter on it, N +1/+1 and N -1/-1 counters are removed from it as a state-based action, where N is the smaller of the number of +1/+1 and -1/-1 counters on it.

So it will return back with a +1/+1 counter,yes.

February 14, 2012 12:59 p.m.

Lowmar is incorrect. Your messenger will remain dead. When state-based effects are checked, the game state shows two things:

1.) A creature on the field has zero toughness

2.) Some +1/+1 counters need to cancel out.

But, since this is all state-based, your creature dies at the same time the counters are removed, and the game remembers that it had some +1/+1 counters on it at the time that it died. Thus it won't come back. To save it you would have to remove the +1/+1 counter without killing your creature.

February 14, 2012 1:13 p.m.

Nerdkid says... Accepted answer #4

704.7. If a state-based action results in a permanent leaving the battlefield at the same time other state-based actions were performed, that permanents last known information is derived from the game state before any of those state-based actions were performed.Example: You control Young Wolf, a 1/1 creature with undying, and it has a +1/+1 counter on it. A spell puts three -1/-1 counters on Young Wolf. Before state-based actions are performed, Young Wolf has one +1/+1 counter and three -1/-1 counters on it. After state-based actions are performed, Young Wolf is in the graveyard. When it was last on the battlefield, it had a +1/+1 counter on it, so undying will not trigger.

February 14, 2012 1:43 p.m.

Yeah, what he said. That's a good clarification on why mine works out.

February 14, 2012 1:47 p.m.

Delkus says... #6

in other words you need 2 separate additions of -1/-1 counters for this to work. such as ScarMTG Card: Scar ftw!

February 14, 2012 6:27 p.m.

Delkus says... #7

in other words you need 2 separate additions of -1/-1 counters for this to work. such as ScarMTG Card: Scar ftw!

February 14, 2012 6:32 p.m.

Correct. If the first application of -1/-1 counters doesn't kill the creature, then only the state based effect that changes the number of counters happens.

February 14, 2012 7:15 p.m.

Behgz says... #9

wish i knew this a few days ago, had my deck:vensertezzsorin venser deck with a constant wave of recasting/blinking Stonehorn DignitaryMTG Card: Stonehorn Dignitary and i was up against a birthing pod zombie deck, and one of the decisive moves that won him the game was a SkinrenderMTG Card: Skinrender on his own Geralf's MessengerMTG Card: Geralf's Messenger. Only reason why he could beat the stonehorn lock down was messengers direct damage.

March 20, 2012 9:46 p.m.

This discussion has been closed