How does Exquisite Blood and Sanguine Bond resolve?
Asked by _Grintex 12 years ago
Say I have One of both, Exquisite Blood and Sanguine Bond , Then I deal one damage to my opponent. How much life does he/she lose and how much do i gain? Is this a loop until he/she runs out of life?
cartwheelnurd says... Accepted answer #2
so, Exquisite Bond activates, gaining you one life. Then, this triggers Sanguine Bond , so they lose 1 life. Then this triggers Exquisite Blood , gaining you 1 life. Then this triggers Sanguine Bond , so they lose 1 life. Then this triggers Exquisite Blood , gaining you 1 life. Then this triggers Sanguine Bond , so they lose 1 life. Then this triggers Exquisite Blood , gaining you 1 life. Then this triggers Sanguine Bond , so they lose 1 life. Then this triggers Exquisite Blood , gaining you 1 life. Then this triggers Sanguine Bond , so they lose 1 life. Then this triggers Exquisite Blood , gaining you 1 life. Then this triggers Sanguine Bond , so they lose 1 life. Then this triggers Exquisite Blood , gaining you 1 life. Then this triggers Sanguine Bond , so they lose 1 life. Then this triggers Exquisite Blood , gaining you 1 life. Then this triggers Sanguine Bond , so they lose 1 life. Then this triggers Exquisite Blood , gaining you 1 life. Then this triggers Sanguine Bond , so they lose 1 life. Then this triggers Exquisite Blood , gaining you 1 life. Then this triggers Sanguine Bond , so they lose 1 life. Then this triggers Exquisite Blood , gaining you 1 life. Then this triggers Sanguine Bond , so they lose 1 life. Then this triggers Exquisite Blood , gaining you 1 life. Then this triggers Sanguine Bond , so they lose 1 life. Then this triggers Exquisite Blood , gaining you 1 life. Then this triggers Sanguine Bond , so they lose 1 life. Then this triggers Exquisite Blood , gaining you 1 life. Then this triggers Sanguine Bond , so they lose 1 life. Then this triggers Exquisite Blood , gaining you 1 life. Then this triggers Sanguine Bond , so they lose 1 life. Then this triggers Exquisite Blood , gaining you 1 life. Then this triggers Sanguine Bond , so they lose 1 life. Then this triggers Exquisite Blood , gaining you 1 life. Then this triggers Sanguine Bond , so they lose 1 life. Then this triggers Exquisite Blood , gaining you 1 life. Then this triggers Sanguine Bond , so they lose 1 life. Then this triggers Exquisite Blood , gaining you 1 life. Then this triggers Sanguine Bond , so they lose 1 life. Then this triggers Exquisite Blood , gaining you 1 life. Then this triggers Sanguine Bond , so they lose 1 life. Then this triggers Exquisite Blood , gaining you 1 life. Then this triggers Sanguine Bond , so they lose 1 life. Then this triggers Exquisite Blood , gaining you 1 life. Then this triggers Sanguine Bond , so they lose 1 life.
Actually, I think by now they are most likely dead. in fact, EVERYBODY is dead but you.
September 27, 2012 7:06 p.m.
except no1 wins or loses because since checking for death by 0 life is a state based effect, and since sanguine + exquisite go indefinetely, that effect never gets checked, so there for its a draw
July 10, 2013 11:51 a.m.
Epochalyptik says... #8
@arcnova: That's wrong. State-based actions always check before any player receives priority. Because both Sanguine Bond and Exquisite Blood have triggered abilities, SBAs will check after each ability resolves. The loop doesn't go indefinitely.
Also, this question is almost a year old.
July 10, 2013 12:33 p.m.
RedCloud2012 says... #9
It is an infinite loop so don't allow your opponent both or you'll be dead from a single extort trigger paid.
July 10, 2013 12:41 p.m.
RedCloud2012 says... #11
Your answer july 10th seems counter to the accepted answer.
July 10, 2013 12:51 p.m.
Epochalyptik says... #12
Except it doesn't. As I said in the accepted answer, the loop will repeat until one of the enchantments leaves the battlefield or until all opponents are dead.
July 10, 2013 12:53 p.m.
RedCloud2012 says... #13
You said the loop dosnt go indefinitly, but it dose until you win or elderscale worm dies and you get sick of gaining life.
July 10, 2013 12:54 p.m.
Epochalyptik says... #14
Elderscale Wurm has nothing to do with this scenario, and its ability doesn't even apply because neither Sanguine Bond nor Exquisite Blood deals damage.
And the loop doesn't go indefinitely. There is a definite end. Either when one of the enchantments leaves the battlefield or all opponents are dead. Those are two defined conditions under which the loop will stop.
July 10, 2013 12:58 p.m.
RedCloud2012 says... #15
Well I thought that to be confusing because most infinite combos can be broken if the opponent has open mana and the means. On its own though this combo is infinate until death of the opponent or intervention occurs. So I thought saying it isnt indefinate would confuse newer players. Just wanted to clarify what you meant which you did with me so thumbs up.
July 10, 2013 1 p.m.
RedCloud2012 says... #16
Elderscale will reset your life to 7 when you would go to 6 so the combo would keep going on as long as you wanted but the opponents life would keep going back to 7. So the combo is infinate an dosnt say you may gain or what not. So unless you could kill elderscale you'd be stuck in this combo gaining life forever correct.
July 10, 2013 1:06 p.m.
RedCloud2012 says... #17
P.S all 3 forementioned cards deal with life not dam. Read elderscale I would like to know what happens when sanguine bond and exquisite blood are on field and your opponent controls elderscale wurm. You deal damage and start the infinite combo dose the game end in a draw as neither enchantments have you may in their instructions and under these condition the loop is infinite and your opponent cant die from loss of life less than 7.
July 10, 2013 1:16 p.m.
Epochalyptik says... #18
Elderscale Wurm specifically says "As long as you have 7 or more life, damage that would reduce your life total to less than 7 reduces it to 7 instead."
Loss of life is not damage. Elderscale Wurm is irrelevant.
July 10, 2013 1:32 p.m.
RedCloud2012 says... #19
Ok you arent understanding sanguine bond and equisite blood both deal with life and so dose elderscale so the question I asked is relevant.
July 10, 2013 3 p.m.
RedCloud2012 says... #20
You see Elderscale Wurm reduces life loss by replacing the new life total after the calculated life loss with 7 but dosnt prevent dam or life loss, So the Infinite combo of Sanguine Bond and Exquisite Blood would never stop looping right? that is what I want to clarify.
July 10, 2013 3:08 p.m.
hunter9000 says... #21
Elderscale Wurm 's second ability only replaces damage events, not loss of life events. Those two are not the same. Damage usually causes loss of life, but they are two different things. Sanguine Bond causes your opponents to lose life, not take damage, so the Wurm's second ability doesn't interact with it at all. You can still die from an opponent's Sanguine Bond if you have a Wurm out.
When Epochalyptik said the loop doesn't go in indefinitely, he meant that it will stop when either 1) all of your opponents have lost the game due to having 0 life, or 2) one of the enchantments is removed from the battlefield or their abilities are otherwise disrupted. Nothing that has been mentioned in this thread will keep the game going on forever. If you want someone to find the relevant rules from the comprehensive rulebook, I'm sure someone will oblige.
July 10, 2013 10:37 p.m.
Epochalyptik says... #22
@RedCloud2012: I pointed out twice that Elderscale Wurm 's ability has nothing to do with either enchantment. Neither Exquisite Blood nor Sanguine Bond deal damage, so Elderscale Wurm 's ability, which is explicitly and exclusively concerned with damage, is completely irrelevant.
Damage is not the same thing as loss of life, even if damage usually causes loss of life. Rectangles and squares.
July 10, 2013 10:50 p.m.
This is an really old question, and it was answered perfectly.
My decks never get this much attention.
July 11, 2013 4:58 a.m.
wow, old thread... but still, if anyone can see this question come up... what happens when 2 opposing players happen to get their combo Exquisite Blood + Sanguine Bond off at the same time... is that an infinite loop? does the APNAP work in extreme favor for one of them?
January 3, 2015 1:44 a.m.
Epochalyptik says... #25
@Narul: Don't ask new questions in old threads. Create a new thread instead.
The NAP will win.
Let's say Player A has 20 life and Player B has 30 life. Player A is the active player. Both assemble the combo at the same time (let's assume they each put the final piece onto the battlefield through Show and Tell).
Now, since the combos are exclusive in that they only trigger for an opponent's life loss and your own life gain, one player setting off the combo won't result in the other player's combo going off as well.
So let's also say that Pyroclasm resolves, dealing 2 damage to both players simultaneously.
Each player's Exquisite Blood's ability will trigger. The active player's ability will be placed onto the stack first, followed by the next active player's ability.
The stack then looks like this, from top to bottom:
B - Exquisite Blood
A - Exquisite Blood
B's Exquisite Blood's ability will resolve, causing B's Sanguine Bond's ability to trigger. This ability goes onto the stack above A's Exquisite Blood's ability.
In this way, B, the next active player, will continue to combo off. B will win the game unless there's an outside effect preventing B from winning or A from losing (in which case the game will be a draw).
Epochalyptik says... #1
This is an infinite loop of mandatory actions. The enchantments will cause each others' abilities to trigger until one of the abilities is countered/exiled or all opponents are killed.
September 27, 2012 6:19 p.m.