Mogg War Marshal
General forum
Posted on April 15, 2015, 11:34 a.m. by Sparda1127
I've been playing a goblin token deck in my play group for quite some time now, but I've always asked myself the same question:
Why would you ever pay Mogg War Marshal's echo cost? When he enters the battlefield, you get a 1/1 goblin, and if you don't pay the echo cost, he just replaces himself.
Do you guys have a scenario where you would ever actually pay the echo cost?
If you have a whole lot of mana you know you're not going to use this turn, then yeah, you may want to pay the echo cost just for the hell of it. But that rarely ever happens in goblin decks, so yeah, it's not really supposed to be paid. Mogg War Marshal is meant to act as a strictly better Dragon Fodder, because it gives you an additional blocker and an additional ETB/LTB trigger (for stuff like Purphoros, God of the Forge or Outpost Siege, for example). You don't want him to stick around, just drop the tokens (which are what you're really playing him for), chump block someone and go away.
April 15, 2015 11:40 a.m.
Only if you drop him late game and need the extra value. Otherwise there's no point.
April 15, 2015 11:44 a.m.
Maybe if you need the chump blocker. Otherwise I dont see it being paid at all.
April 15, 2015 12:15 p.m.
Sparda1127 says... #6
Now that I read it a little better, I could see dumping the mana into it to keep him as an attacker, since the newly summoned goblin would have summoning sickness.But that's about it. :P
April 15, 2015 1:31 p.m.
DarkMagician says... #7
You play Mogg War Marshal and your opponent casts an Illness in the Ranks in response. Paying the echo cost no longer seems like such a bad idea.
meecht says... #2
Maybe if you plan to flicker him?
April 15, 2015 11:35 a.m.