Daily Draft Debate - GureiSeion's Team

Unknown* GureiSeion

805 COMMENTS | 454 VIEWS


GureiSeion says... #1

Should be. When the time comes, I'll get an email of our pack, posting it up here as soon as I can. And then the fun really begins.

June 22, 2013 8:59 p.m.

tempest says... #2

alrighty! can't wait

June 22, 2013 9:05 p.m.

Supersun says... #3

I don't have a lot of experience with DGM, DGM, DGM. Anyone have with any experience with it?

I know that DGM has fairly powerful 2-3 drop creatures, Gatekeepers with lots of gates, and Split spells.

I'm also noticing that removal is going to be rare.

Any ideas what we should in general shoot for? Aggro, Control, ect...?

June 22, 2013 9:16 p.m.

tempest says... #4

i really like playing aggro with 3ish bombs.

June 22, 2013 9:18 p.m.

PasorofMuppets says... #5

Seems like big slow stupid things will be the name of the game considering the wealth of mana fixing that should be available. Really depends, though. I drafted triple DGM once and built a wicked Nivix Cyclops aggro deck. I have more experience playing RTR-block draft tjough, not really sure why aren't doing that.

June 22, 2013 9:46 p.m.

kanofudo says... #6

because the last draft debate was block, and i imagine kaley wanted to set-up something slightly different. i say we just wait and see what's in our pack and roll with it from there.

June 22, 2013 9:57 p.m.

KrazyCaley says... #7

Pack in 90 minutes.

June 23, 2013 1:28 a.m.

PasorofMuppets says... #8

Looks like there's some benefit to being a night owl.

June 23, 2013 1:32 a.m.

GureiSeion says... #9

Being a religious Standard player has limited my own drafting experience quite a bit. Definitely backing up Supersun's comment about sparse removal, which I already tend to overvalue in the first place (not that BREAD allows much wiggle-room there).

About 1.5 hours to go before first pick! (Kaley beat me to it)

June 23, 2013 1:32 a.m.

tempest says... #10

ugh. 90 min!?!?? i don't know if i'll make it that long...

June 23, 2013 2:11 a.m.

GureiSeion says... #11

Well, you can always tune later on in the morning.

June 23, 2013 2:21 a.m.

tempest says... #12

wait is this site by eastern time? so when kaley meant 90 min, that was 3 in the morning eastern time? which means midnight for cali and only 6ish minutes until the pack?

June 23, 2013 2:54 a.m.

GureiSeion says... #13

Pack will be up momentarily.

June 23, 2013 2:59 a.m.

KrazyCaley says... #15

Don't tag the card names!

June 23, 2013 3:10 a.m.

KrazyCaley says... #16

At least, not in the comments. Update tags seem to be ok.

June 23, 2013 3:12 a.m.

tempest says... #17

June 23, 2013 3:14 a.m.

GureiSeion says... #18

Out of this pack, I see three that I'd personally consider; Far / Away , Beetleform Mage , and Fluxcharger . Of them, I'd pick Far / Away , as it's removal and lends the best flexibility colorwise.

How about you guys?

June 23, 2013 3:14 a.m.

Far / Away is pretty amazing when it comes to removal/tempo; however there are a lot of other good blue cards (and an orzhov guildgate) that we'll be passing if we take Far / Away so I'd be a little concerned about not getting passed good u/b cards in pack 2. Don't think that's super relevant though. Ready // Willing seems pretty good, but I'm not sure how great it is in a Triple DGM meta.

My vote goes to Far / Away.

Also would it be possible to put them in the decklist for future reference? seems like it'd be easier to visualize and to sort and stuff.

Why can't we tag cards?

June 23, 2013 3:16 a.m.

By "for future reference" I mean for the other packs we pick, not that I want to keep a record lol.

June 23, 2013 3:17 a.m.

GureiSeion says... #21

@TheHorse - Apparently even though we're private, determined people can see mentions of tagged cards on said card's page.

@KrazyCaley - Don't think I can edit those tags without help of a higher power. Also, updates being okay would defeat an idea I had of just tagging everything DGM in one. Suppose I can just spam a comment of it here and be done with that concern.

June 23, 2013 3:22 a.m.

GureiSeion says... #22

@TheHorse - Another potential issue that was going on was concern over people watching our deck's "color wheels" update. I think I can get away with tossing picks in the Sideboard. Could also put current pack in the maybeboard, to help with that visualizing.

June 23, 2013 3:24 a.m.

zephyrkey says... #23

My top three from this pack would be Ready // Willing, Beetleform Mage, Far // Away or Runner's Bane. Fluxcharger isn't bad, but I've never been overly impressed with it.

I like Ready // Willing here because either half of it can be a total game changer, and if we decided to go into Junk colours, fusing it is usually enough to just end the game.

+1 Ready // Willing

Beetleform mage would probably be my second pick. I'm never sad to see it early or late, it is just that powerful.

June 23, 2013 3:48 a.m.

zephyrkey says... #24

My top three from this pack would be Ready // Willing, Beetleform Mage, Far // Away or Runner's Bane. Fluxcharger isn't bad, but I've never been overly impressed with it.

I like Ready // Willing here because either half of it can be a total game changer, and if we decided to go into Junk colours, fusing it is usually enough to just end the game.

+1 Ready // Willing

Beetleform mage would probably be my second pick. I'm never sad to see it early or late, it is just that powerful.

June 23, 2013 3:50 a.m.

zephyrkey says... #25

Sorry about the double post :/

June 23, 2013 3:51 a.m.

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