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Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Alchemy | Legal |
| Archenemy | Legal |
| Arena | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Gladiator | Legal |
| Highlander | Legal |
| Historic | Legal |
| Historic Brawl | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Modern Beyond Horizons | Legal |
| Oathbreaker | Legal |
| Pioneer | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| Pre-release | Legal |
| Quest Magic | Legal |
| Standard | Legal |
| Standard Brawl | Legal |
| Tiny Leaders | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Valley Rotcaller
Creature — Squirrel Warlock
Menace (This creature can't be blocked except by two or more creatures.)
Whenever this attacks, each opponent loses X life and you gain X life, where X is the number of other Squirrels, Bats, Lizards and Rats you control.
kamarupa on
You Go Squirrel
10 months ago
This deck won 2 of 3 in 1v1v1 this week against mono-black aristocrats and mono-blue merfolk/mono black Waste Not. (We play that a player can change decks after winning or losing twice) It lost the first match to Harbinger of the Seas as I only had non-basic lands in play (though it was mono-black aristocrats that got the win). In the second match, Valley Rotcaller quickly whittled away both opponents' life totals. The third match turned into a real grind as mono-black kept a Tainted Remedy in play despite repeated removals on my part while also removing our own Tainted Remedys. In total, TR was cast 6 times, 3 each from two decks. In the end, though, Squirrels were victorious. It was quite funny when in the end, the mono-black Waste Not deck was finally able to cast Gray Merchant of Asphodel to almost no effect and still lost.