Trapjaw Kelpie

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Trapjaw Kelpie

Creature — Beast

Flash

Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)

PoorManSam on Veiled Threats

5 years ago

TheChaosVault Thanks! I have played it a few times, and using cipher to untap the lands works super well. Even when you don;t have the big threats it allows you to establish a board state faster than usual, in addition to taking advantage of Epic Confrontation during the second main phase. My only problem with Last Thoughts is that you have to cast it in order to exile it, and since you can only Cipher as a sorcery, Id be waiting until turn four to generate any card advantage. Fierce Empath Is nice but I might go down to 2 in favor of a second Trapjaw Kelpie because of that fact, but most of the time Im able to use the Fierce Empath with no problem.

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