
Commander Legends: Battle for Baldur's Gate (CLB)
Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Modify Memory
Sorcery
Exchange control of two target creatures controlled by different players. If you control neither creature, draw three cards.
Flarhoon13 on
Nagao, the Uncommon Commander of Seven Samurai
5 months ago
May 3, 2024 I started a new quest. Having built 52 decks, I endeavoured to play them all, in roughly the same order as I created them.
Nagao, the Uncommon Commander of Seven Samurai win* Not a legitimate win. Got shut down from Jon Irenicus, Shattered One's gifted Evil Eye of Urborg, then killed Jesse via milling out Dave. Jesse used Modify Memory to gift me Will's commander, Phenax, God of Deception, while Dave had been given Will's Syr Konrad, the Grim. I milled out Dave and the Konrad damage killed Jesse. Will, tired, just said he didn't know his life total on his fishing rod life counter and conceded 12-11. .522
Have (1) | reikitavi |
Want (0) |