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Legality
Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Pre-release | Legal |
Quest Magic | Legal |
Standard | Legal |
Standard Brawl | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Jawbone Duelist
Creature — Phyrexian Soldier
Double strike
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
Elsterooo on The most toxic pioneer ever was!
1 year ago
I actually went Selesnya first as well, here: https://tappedout.net/mtg-decks/working-the-most-toxic-pioneer-ever-was/
The strategy is more fun, so you're not alone in prefering it. I've got one more toxic deck and one more Rotpriest deck brewing currently, but looking at your list, it has the same issue I've had when testing. Mainly the same old "Why even go for poison counters"?
Mathematically speaking, they're nothing more than an alternative life count. 10 instead of 20. So 1 poison counter = 2 damage, in theory. Just looking at Jawbone Duelist, if you buff him with Blossoming Defense for example, you're still dealing 2 poison counters (4 damage), while you're also dealing 6 regular damage.
I didn't have as much fun brewing this deck as I'd hoped, mainly because toxic's big strength is cheap things go attack fast, kind of streamlined and boring.
That's all regarding competetive magic. In regards to following a theme and pushing it as far as possible, your deck looks great.