Goblin Negotiation

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Tokens

Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Pre-release Legal
Standard Legal
Standard Brawl Legal
Tiny Leaders Legal
Vintage Legal

Goblin Negotiation

Sorcery

This deals X damage to target creature. Create a number of 1/1 red Goblin creature tokens equal to the amount of excess damage dealt to that creature this way.

NoNeedToBragoBoutIt on Zada - Goblin Grinder

2 months ago

Thanks for your input, KongMing!

I am very hesitant, when it comes to excess damage tech, since its payoff would have to be greater than losing my existing board. Goblin Negotiation would require me to have a buff already to trade up and keep Zada, Hedron Grinder, because otherwise at X=2 i would trade in my 1/1s for fresh 1/1s of the same amount. Hell to Pay is a little akward. Trading in a board for tons of tapped treasures at sorcery speed means i would need to survive until my next turn without blockers, but will likely win then. Bottle-Cap Blast is less risky, since i can blast it off EOT before my turn. But 5 mana is a lot for a deck that's built around curving out aggressively.

I might have to test run the package, but i'm not too optimistic.

When it comes to Krark, the Thumbless, i did run him for a few months, but once you go off, i found him to be too tedious to resolve in Paper. He's likely a lot better, if you have a less storm-ish approach that resolves more around single spells like Audacious Swap, Fiery Gambit or as in my build Daring Discovery.

KongMing on Zada - Goblin Grinder

2 months ago

Goblin Negotiation, Hell to Pay, and Bottle-Cap Blast can deliver some amazing returns with this build.

Also highly recommend you add Krark, the Thumbless with the high number of Instants and Sorceries you're packing.

More of a gamble, but Audacious Swap and Fiery Gambit can also win games.

Liquidbeaver on Ib Halfheart, Goblin Sac-tician [PRIMER]

3 months ago

Being a part of the Great Ibfederacy isn't that much different than a regular job, it could also use more middle managers!

Adding General Kreat, the Boltbringer and Howlsquad Heavy to the already very bloated top end of this company (both the military term and the fact that this is a pyramid scheme).

Also a touch of cannon fodder is always worth squirting into the soup, so bring in Goblin Negotiation.

Someone said mo' money, mo' problems, but whoever that was is a stupid. Adding Hell to Pay.

Climate change is definitely probably not real, so the soldiers claiming Heat Stroke are either lying or someone snuck one of those molten succubi into camp again again.

I'll announce who is getting fired and which permanents are getting yeeted later when my teeth stop cramping.

Liquidbeaver on Ib Halfheart, Goblin Sac-tician [PRIMER]

3 months ago

Being a part of the Great Ibfederacy isn't that much different than a regular job, it could also use more middle managers!

Adding General Kreat, the Boltbringer, Dropkick Bomber, and Howlsquad Heavy to the already very bloated top end of this company (both the military term and the fact that this is a pyramid scheme).

Also a touch of cannon fodder is always worth squirting into the soup, so bring in Goblin Negotiation.

Someone said mo' money, mo' problems, but whoever that was is a stupid. Adding Hell to Pay.

Climate change is definitely probably not real, so the soldiers claiming Heat Stroke are either lying or someone snuck one of those molten succubi into camp again again.

I'll announce who is getting fired and which permanents are getting yeeted later when my teeth stop cramping.