dlamars Deckling

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I think Ulamog, the Infinite Gyre isn't a bad idea, you have no ways to get rid of enchantments so he fits that role too. Things like Leyline of the Void or Damping Matrix will shut you down so a little removal is nice.

I personally wouldn't add Exsanguinate since you already have a mana dump and win condition in grenzo. Besides I think Gray Merchant of Asphodel syncs better with the deck if you need the effect.

February 24, 2017 6:07 p.m.

Hey, I find grenzo list are a lot smoother if you can get the creature count to 45 or 50 just so you aren't turning too many duds and wasting mana. A couple goblins id consider adding are:

Goblin Marshal, Boggart Mob, Goblin Wizard, Goblin Balloon Brigade, Warren Instigator are all I can think of atm.

Also I'm not a huge fan of Teferi's Puzzle Box because I run into nekusar a bit, I run Goblin Charbelcher instead since you can one shot someone after casting Goblin Recruiter and stack the bottom of your library to kill everyone else.

Last thing, Reito Lantern is really slow and mana intensive. I use Patriarch's Bidding and/or Tel-Jilad Stylus instead.

Hope that helps!

February 24, 2017 1:50 a.m.

I played grenzo for awhile before switching to Wort, Boggart Auntie. I didn't try the doomsday route but had the mana combos such as Nim Deathmantle, Mana Echoes etc. In my play I found myself winning more often than not through straight goblin aggro, which in truth I find more satisfying than combo anyway. So long story short, I think Goblin tribal can really do well on its own under any commander. Grenzo will tempt you with good stuff and in truth there's no reason not to go good stuff under him (would you rather flip a Skirk Prospector or Herald of Leshrac?). That was just my opinion of him anyway, the deck still won a good bit so it's viable once you get the essential goblins.

February 23, 2017 2:32 p.m.

Reason I suggested Talrand, Sky Summoner is because you're basically running a deck full of counters and cantrips, things blue does well. You can run combos or just win with drakes, it's a fun time though either way. I'd check out edhrec if you are interested.

February 19, 2017 2:28 a.m.

I would suggest Talrand, Sky Summoner as a good first deck mono blue commander. He's fun and pretty straight forward imo.

February 18, 2017 6:44 p.m.

Said on 5-color Doom Rattle...

#6

Goblin Spymaster, War's Toll, Gideon Jura and Basandra, Battle Seraph are pretty good ways to get them to attack.

February 17, 2017 10:43 p.m.

Said on Have a Biscuit...

#7

Hey, the deck looks good and the description is awesome. Did you consider War's Toll? It complements pillow fort builds a lot.

I'm not entirely sure what I'd cut, but I feel like Akroan Horse would be a easy one. I get that it is mostly good here but I think it ultimately cost too much.

February 17, 2017 4:39 a.m.

Said on Tribal Zombies...

#8

Hey, I made my Gisa deck more around combos so I don't know how much this will help you. I think Phyrexian Altar is a must here, it gives you lots of infinite mana combos with Gravecrawler. Both Diregraf Colossus and Rooftop Storm will get you there and it allows you to recast Gisa over and over for the win. Anyways just my thoughts, here's my list: Life is Milling Me.

February 13, 2017 6:56 p.m.

Said on Kreshing Elementals...

#9

Hey, I really like the theme here. I kind of think you could throw in some more Reanimate options, Living Death could potentially kill the table in the right circumstances. There's also Mimic Vat, Corpse Dance and possibly even Dawn of the Dead(they don't exile if they self sac) to reuse the Ball Lightning creatures.

February 12, 2017 3:38 p.m.

Said on Now hear yee, ......

#10

Hey, it's a deck for 4 player multiplayer and cards under 20 dollars is preferred since I can trade for them. I think I might get Sword of Fire and Ice next, possibly try out Akroma's Memorial as well since it works so well with tokens. I considered Mobilization and heliod, but I'm worried about too much redundancy. That said, I'll probably add heliod since he is indestructible and pretty good with tokens overall.

February 12, 2017 2:41 p.m.

Said on Nahiri help...

#11

MagicalHacker thank you for your insight and suggestions. I have to get around to getting the other swords beyond just Light/Shadow and the Jitte, its just a lot of dough so im dragging my feet. Ill probably get fire/ice next. I feel you on trying to keep the deck away from goodstuff, I feel like I'm always trying to keep it away from a list that would be run so much better under Sram, Senior Edificer as well hence why I'm trying the minor token focus. I'll keep at it, thanks again for the help.

February 12, 2017 2:18 p.m.

Said on Nahiri help...

#12

@DVLuca hey thanks for the response! The thing about the Kadra pieces is that each piece has another equipment that does the same thing but better. Im not sure but wouldnt be better of just including Sword of Vengeance, Darksteel Plate and Godsend? The pieces coming together to make a creature is cool but I plan to use tutors mostly for Argentum Armor, Skullclamp, Batterskull and Quietus Spike.

Heres a very rough list I threw together fast: Now hear yee, Nahiri maybe take a look and suggest anything that comes to mind.

@MagicalHacker Thanks for the link! I'm a bit wary of running so much equipment, mainly because it can lead to the deck durdling a bit. You think it'd be viable to maybe cut the pillow fort and maybe trim equipment down to 12 or so focusing on draw, ramp and the three bombs:Argentum Armor, Quietus Spike and Batterskull? I'm thinking 20 or so creatures, 10 to 15 wraths and the rest token based good stuff. What do you think?

February 12, 2017 1:28 a.m.

Said on Nahiri help...

#13

Hey, so recently I've decided to make a deck for each 2014 planeswalker commanders. They've all been pretty successfull except Nahiri, the Lithomancer.

I tried building her as good stuff with a minor focus on equipment and it wasn't great. I've looked at the popular Nahiri decks here and they are mostly running some strange voltron theme which doesn't seem viable in my playgroup. I'm wondering if anyone has got a good list that's semi competitive? I'm thinking along the lines of Wrath tribal with a minor focus on tokens/equipment might work? Any ideas?

February 11, 2017 5:43 a.m.

Can't we all just agree to never play Possibility Storm please?

Doran, the Siege Tower is fun and you can keep your friends too!

February 11, 2017 4:18 a.m.

Hey, I see Ghostly Flicker is in the list but why not Eerie Interlude? It's great for avoiding those board wipes.

Also what do you think of Unified Front?

February 10, 2017 2:17 a.m.

I like this list a lot, I bet it plays very smoothly and is consistent having such a high creature count. So far the best I've been able to come up with runs 50 creatures, 16 non creature and 34 lands. I have a hard time giving up the tutors and infinite combo pieces mostly.

Does your play group not like infinite combos? If they are cool with it Mana Echoes would be one I'd look for. Since you're running Panharmonicon I also really like Priest of Gix and Priest of Urabrask. Anyways thanks for looking at my deck and commenting, good luck!

February 9, 2017 1:02 a.m.

Said on I Wanna Make ......

#17

Just to follow up: I get that most people hate on Krenko, Mob Boss or Kiki-Jiki, Mirror Breaker decks, they are capable of going off on a moments notice. The others such as Wort, Boggart Auntie, Wort, the Raidmother and even Grenzo, Havoc Raiser are pretty fun to play with and against.

There's also Purphoros, God of the Forge or Iroas, God of Victory as more generic commanders.

I just figured I'd throw it out there, I like how easy the tribe fits into so many strategies/decks but totally understand if your friends don't like playing them.

February 7, 2017 3:53 p.m.

Said on I Wanna Make ......

#18

Ever considered Goblin tribal? The deck is easily 100 dollars or less and once you get the essential red goblins you can go any guild almost(reds kinda required) and be successful. Occasionally it is competitive, I've killed tables on turn 5 by just having a Goblin Lackey and Goblin Matron in hand. You can also combo out, winning with straight aggro or Purphoros. Just food for thought, since buying my goblins I've never regretted the investment and I've made tons of deck combinations.

February 6, 2017 11:56 p.m.

Hey, just want to chime in on the question of what to counter and such. I feel like a lot of people at my LGS counter things that are annoying and strong on the surface too often. Tbh in this format I think you should counter only a game winning combo piece. There's way too much recursion and against 3 players you are really better off holding onto every Counterspell until someone is officially casting a spell that will win the game.

That is just from my experience, countering a Sheoldred, Whispering One when the next turn someone plays a Reanimate is frustrating. Save it for Phyrexian Altar instead and you literally just took out a win condition. Besides, most aggro cards will be responded to by the table. Strong creatures are exiled/wiped, enchantments and artifacts are typically taken care of by someone playing white/red, but a player beginning a infinite turn combo is generally up to the blue players to stop. Just keep in mind the other players are holding removal too. Anyways good luck.

February 6, 2017 12:49 a.m.

Decks

Getting Mono

Commander / EDH dlamars

SCORE: 2 | 4 COMMENTS | 608 VIEWS | IN 1 FOLDER

Life is Milling Me

Commander / EDH dlamars

SCORE: 3 | 4 COMMENTS | 411 VIEWS

Finished Decks 4
Prototype Decks 0
Drafts 0
Playing since Onslaught
Avg. deck rating 2.33
T/O Rank 84
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Favorite formats Commander / EDH
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Venues casual play
Last activity 5 hours
Joined 5 months