Posted on Feb. 9, 2020, 5:47 p.m. by DemonDragonJ
Fantasy tales, from both traditional folklore and modern popular culture, speak of magic items (usually weapons) that can destroy other magic items or dispel magic, but this game, amazingly, does not yet have such an item, so here is one, now.
Artifact - equipment
Equipped creature gets +2/+0 and has “whenever this creature deals combat damage to a player, you may destroy target artifact or enchantment that that player controls.”
This card is a weapon (likely to be a sword, but is could also be an axe or scythe) that can destroy magic that it touches, but I made the ability optional, since such weapons usually can be controlled in most stories. I originally chose the name “spellcleaver,” but I liked the alliteration of “spellslicer” more, so I chose that name instead.
What does everyone else think of this card? How well did I do with it?
It’s a very low impact card. When you think of cards like Sword of Sinew and Steel and Sunforger it isn’t as impactful. I’d say you can give it a lower equip cost and also tag on an ability that gives the equipped creature protection from instants and sorcerers.
February 9, 2020 6:19 p.m.
I disagree, Lanzo493. Artifact / enchantment removal on a stick is very potent. Most players in EDH don't run removal of either, and most that do run more artifact removal than enchantment removal.
Having the option to do either, and keeping it colorless so it can fit into any deck, is a great design. It gives all decks a tool they can use, at any point in the game, against any type of player.
This smooths out some bumps that are caused by lack of interactions if players just run into the problem of building their decks wrong. This also means that players don't need to build redundant cards into their decks that have no viable targets.
What this does is effectively turn every single creature you have on the field into A/E removal, which is actually extremely powerful.
February 9, 2020 6:33 p.m.
I think this too strong personally. It breaks the color pie
February 9, 2020 8:51 p.m.
shadow63, how does it do that? There are numerous colorless artifacts with effects that are usually associated with a specific color, and WotC has said that colorless cards can do anything, as long as they have a higher cost than colored cards that perform the same effects.
February 9, 2020 10:39 p.m.
I'd say this is arguably under costed then. Also theres only 2 colorless cards that can hit both artifact and enchantments and they both have green symbols in the text box.
Theres only 2 that destroy just artifacts and one has red in the text box and theres only one that just hits enchantments and it has green in the text box.
February 9, 2020 11:13 p.m.
I agree. It gives red black and blue an answer to enchantments (and for black and blue, artifacts) that their color shouldn't otherwise have.
This card can just be thrown into any aggressive deck with no penalty: if the opponent has no artifacts or enchantments, then at worst, it's an overcosted Bonesplitter, and not completely dead the way Naturalize would be. But, best of all, it's a solid answer to itself: players will want to bring their own Spellslicers to destroy opponent's Spellslicers.