Maybeboard

Artifact (2)

Planeswalker (1)


Seeing some blue artifacts lists pushing Simulacrum Synthesizer shenanigans. Wanted to give it a shot. I like the idea of the token duplication with Mondrak, Glory Dominus. So... Azorius then.

Mostly the win condition is play a 3 mana artifact every turn while the Synth is in play and build up lots of artifact-pumped token creatures. If you have time to squeeze in a Mondrak, win more.

Fabrication Foundry and Buried Treasure are the main early plays to help ramp a bit before the Synth. Thran Spider helps a bit with ramp and the Reach keyword with 4 toughness helps to defend. The Urza, Lord Protector   / The Mightstone and Weakstone   combo fits in with Urza's ability to ramp this deck.

Decent amount of control ish cards in the deck. Unstable Glyphbridge  , Spring-Loaded Sawblades  , Assimilation Aegis, even Braided Net  . Craft I think retriggers the Synths. The Eternal Wanderer is a top end one of.

Besides the Synth I'm throwing in Esoteric Duplicator and Worldwalker Helm for more artifact copying. Duplicator and Mondrak is a weird combo with Buried Treasure, where you sac the treasure and add one mana, pay the Duplicator trigger, and you get back two treasure copies. Nexus of Becoming gets more artifacts into play.

Trying out a one of of Platoon Dispenser. Sometimes I hit it off of a Buried Treasure discover effect. I thought about putting in Threefold Thunderhulk instead but I'm going to stick with the cheaper Dispenser for now.

Halo Fountain is pretty much trash. But this is pretty much the only kind of deck that fits with what it wants to do so I'm jamming it in to see how far it goes.

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Casual

90% Competitive