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Current rules are unintuitive and create feel bads for beginners is the reasoning I figured. Until the rules change goes into effect someone can:

  • Attack with a 4/6

  • Get blocked by 2 2/2s

  • Choose damage assignment order

  • Have defending player cast Giant Growth on first creature in order

  • Lose their creature while not killing any blockers despite having damage to kill one of them

Not having a round of priority between blockers being ordered and damage being dealt would also reduce the feel bads. But just completely removing damage assignment order accomplishes the same thing without having to create a new turn based action.

November 8, 2024 6:06 p.m.

Said on Going beyond 40 …...

#2

Bruh, Three Visits has had 8 printings in the last 4 years. It isn't rare because of P3K anymore. It is still >$5 because it is good and the printings weren't large, but it isn't the chase card it once was.

November 3, 2024 9:34 p.m.

Said on Why is WotC …...

#3

"I hope this doesn't seem too disagreeable, but I don't know how you can argue Commander doesn't have some fairly strict rules about decks..."

My comment was in direct response to someone using the format philosophy to try and backup that Tutors are antithetical to the format and quoting "promote an environment where players are not pressured to conform to any specific method of deckbuilding" to me. I realize that the social contract imposes deck building restrictions. As a matter of fact I specified "You just have to make sure that everyone's expectations are the same within a pod".

If you don't want to include tutors, that is fine. If you don't want to play against tutors, let me know. If you want to act like you are somehow playing a more "pure" version of commander or that commander isn't for me because I run tutors, get out of here with that.

October 28, 2024 11:29 p.m.

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Gidgetimer — 10 years ago

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