Stacking and responding to Evolve Triggers
Asked by Itoshii 11 years ago
Say I have Cloudfin Raptor out and I play Shambleshark . In response to the evolve trigger can I play another Shambleshark at instant spped causing the evolve trigger to happen again. Thus placing two +1/+1 counters on Cloudfin Raptor ?
Or does evolve check the power and toughness both times and resolve the stack order and only evolve once off the second Shambleshark ? And in that case is there a way I can still make it evolve twice? Like responding to the evolve trigger resolving?
Absinthman says... #2
*Second to last sentence was supposed to say "P/T values, not "P/R".
May 3, 2013 10:44 a.m.
Okay thanks for clearing that up for me.
One other question would I be able to beef up the creature in response to the evolve trigger to make it evolve? Because it says when it enters the battlefield not as it enters.
May 3, 2013 10:54 a.m.
Epochalyptik says... #4
Evolve only triggers if the creature that enters the battlefield has a higher power or toughness than the creature that has evolve. That means that the incoming creature must have a higher power or toughness at the time evolve would trigger, which is as the creature enters the battlefield. You can't retroactively boost the power or toughness of that creature to trigger evolve on something else.
Because evolve is written with an intervening "if" clause, it checks once again on resolution, so the evolving creature will only get a +1/+1 counter if the incoming creature still has a higher power or toughness.
May 3, 2013 11:02 a.m.
RussischerZar says... #5
So in theory if you do it right you could evolve a 1/2 Cloudfin Raptor twice if you cast 2 Shambleshark s and give one of them a Giant Growth or similar before the second evolve trigger resolves.
Obviously that wouldn't be very efficient, but could still be important for some situations.
Absinthman says... Accepted answer #1
I don't see how that matters actually. Evolve compares your creaturs power to the new creature's power and the same goes for tougness. The Cloudfin Raptor will evolve twice in any case because its default power is 0. You don't even need to cast your Shambleshark s in respons to each other. You can let one evolve resolve, making your Raptor 1/2 and ten cast another Shambleshark for another evolve trigger.
If however your raptor is already 1/2 when you want to cast two shamble sharks, there is no way for you to get multiple counters. Evolve checks the P/T values upon triggering and upon resolution as well (because of the intervening if clause). When your Shambleshark that you used to respond to your first evolve trigger hits the battlefield, it will trigger your evolve again. It will resolve, making your Raptor 2/3. When the evolve that triggered first resolves, it checks whether the P/R values are still satisfying its conditions. It sees that they don't and thus does nothing.
May 3, 2013 10:43 a.m.