Improvise and Fatal Push
Asked by Cool_Cat 7 years ago
I was playing a casual game with a friend and he cast a spell and in response I tapped two artifacts and a blue to cast Metallic Rebuke and his response was to cast Fatal Push on a servo token I tapped for improvise. I let it resolve and didnt think anything of it, but I want to know for next time. If you destroy an artifact that was tapped for improvise does it disrupt the spell?
PrimeEpoch says... Accepted answer #2
You can only put a spell on the stack if you pay the costs, but paying a cost doesn't use the stack. Here are the rules for it.
601.2. To cast a spell is to take it from where it is (usually the hand), put it on the stack, and pay itscosts, so that it will eventually resolve and have its effect. Casting a spell includes proposal of thespell (rules 601.2ad) and determination and payment of costs (rules 601.2fh). To cast a spell, aplayer follows the steps listed below, in order. A player must be legally allowed to cast the spell tobegin this process (see rule 601.3), ignoring any effect that would prohibit that spell from being castbased on information determined during that spells proposal. (Such effects are considered duringthe check detailed in rule 601.2e.) If, at any point during the casting of a spell, a player is unable tocomply with any of the steps listed below, the casting of the spell is illegal; the game returns to themoment before the casting of that spell was proposed (see rule 720, Handling Illegal Actions).
601.2f The player determines the total cost of the spell. Usually this is just the mana cost. Somespells have additional or alternative costs. Some effects may increase or reduce the cost to pay,or may provide other alternative costs. Costs may include paying mana, tapping permanents,sacrificing permanents, discarding cards, and so on. The total cost is the mana cost or alternativecost (as determined in rule 601.2b), plus all additional costs and cost increases, and minus allcost reductions. If multiple cost reductions apply, the player may apply them in any order. If themana component of the total cost is reduced to nothing by cost reduction effects, it is consideredto be 0. It cant be reduced to less than 0. Once the total cost is determined, any effects thatdirectly affect the total cost are applied. Then the resulting total cost becomes locked in. Ifeffects would change the total cost after this time, they have no effect.
Tyrant-Thanatos says... #1
Not at all. Tapping the artifact is part of the cost, the artifact is tapped and the spell is on the stack before your opponent has priority to cast something like Fatal Push.
January 24, 2018 2:35 p.m.