Hexproof on indestructible

Asked by Derob90 11 years ago

Currently building a deck that uses a lot of artifacts with enchantments. Many of the cards have indestructible already.So simple question:Is their and reason to but hexproof on an indestructible?

Devonin says... Accepted answer #1

Sure. Indestructible only protects something from lethal damage and destroy effects.

Hexproof protects them from exile effects, return to hand effects, put onto library effects, being targetted by fight effects from stuff with wither or infect if it's a creature.

August 13, 2013 7:09 p.m.

Derob90 says... #2

Oh wow. i thought it might only help a little. but that's much better. Thank you.

August 13, 2013 7:13 p.m.

Derob90 says... #3

Actually real quick. How does it prevent wither and infect?

August 13, 2013 7:14 p.m.

nabrown2 says... #4

Just to clarify on Devonin's point. There is a reason to, and he(/she) pointed out some of the effects that spells can do that you might want to protect your permanents from. But in the sake of clarity the difference between hexproof and indestructibility is the following:

702.11b Hexproof on a permanent means This permanent cant be the target of spells or abilities your opponents control.

702.12b A permanent with indestructible cant be destroyed. Such permanents arent destroyed by lethal damage, and they ignore the state-based action that checks for lethal damage.

so while something that is indestructible will not be destroyed by an Abrupt Decay it could be targeted by an Oblivion Ring . If it were hexproof in addition then you could no longer target it. It still doesn't guarantee its safety. Effects that neither target, destroy, or deal damage can still eliminate it. One such example would be Merciless Eviction

August 13, 2013 7:20 p.m.

nabrown2 says... #5

Wither and Infect work like this:

119.3d Damage dealt to a creature by a source with wither and/or infect causes that many -1/-1 counters to be put on that creature.

What this means is that if a creature with infect/wither deals damage to and indestructible and hexproof 2/2 it will receive as many -1/-1 counters as the damage that creature will deal to it (instead of having damage marked on it). If it receives enough counters to reduce its toughness to 0 or less that creature will be put into the graveyard as a state based action. The difference between this happening and a creature receiving lethal damage is that lethal damage will destroy a creature where as a creature cannot have 0 toughness.

August 13, 2013 7:24 p.m.

Derob90 says... #6

Excellent. This deck will be fun to build. Thanks to all.

August 13, 2013 7:28 p.m.

Devonin says... #7

And just to note Derob90 I didn't say Hexproof protected against wither and infect, I said it protected against -fight- effects from creatures with wither and infect.

Neither indestructible nor hexproof will prevent wither or infect from adding -1/-1 counters to a creature. Hexproof just makes it so they can't target the creature with Pit Fight etc

August 13, 2013 7:46 p.m.

fluvirus101 says... #8

Bannana

August 13, 2013 8:26 p.m.

Derob90 says... #9

Alrighty that clears up the infect thing. Thank you again.

And yes......Bannanna

August 14, 2013 1:27 a.m.

This discussion has been closed