Boom / Bust + fetch vs Ghost Quarter + fetch
Asked by Fizzz 10 years ago
How is it that you can use Boom on my fetch and my opponent's land, crack the fetch, but stll have Boom resolve? While the quarter's ability getting countered if I wwere to destroy my fetch?
The way this works is that you target your fetch and your opponents land. Then you crack your fetch. Boom loses one of its targets, but still has one in play (your opponents land), so it will still try to resolve as best as it can, which would result in their land destroyed.
If the land you were targeting that your opponent controlled was also a fetch, then they could use it in response, in which case Boom would lose both of its targets, and would fizzle.
November 24, 2014 7:21 p.m.
As long as a spell has one or more legal targets when it tries to resolve, it will do so as best it can, even if one of the original targets is no longer a legal target for whatever reason.
November 24, 2014 7:30 p.m.
Epochalyptik says... Accepted answer #5
Yes. A spell or ability only fizzles if it had targets and if all of its targets are illegal when the spell or ability would resolve. If there is at least one legal target on resolution, the spell or ability will still resolve and it will do as much as it legally can.
Boom and Decimate each have multiple targets, but Ghost Quarter's ability has only one target. If one target becomes illegal, the two spells will still be able to resolve, but the ability will fizzle.
November 24, 2014 7:33 p.m.
608.2b If the spell or ability specifies targets, it checks whether the targets are still legal. A target that's no longer in the zone it was in when it was targeted is illegal. Other changes to the game state may cause a target to no longer be legal; for example, its characteristics may have changed or an effect may have changed the text of the spell. If the source of an ability has left the zone it was in, its last known information is used during this process. The spell or ability is countered if all its targets, for every instance of the word "target," are now illegal. If the spell or ability is not countered, it will resolve normally. However, if any of its targets are illegal, the part of the spell or ability's effect for which it is an illegal target can't perform any actions on that target, make another object or player perform any actions on that target, or make that target perform any actions. If the spell or ability creates a continuous effect that affects game rules (see rule 613.10), that effect doesn't apply to illegal targets. The effect may still determine information about illegal targets, though, and other parts of the effect for which those targets are not illegal may still affect them.
Fizzz says... #1
There are no rulings to be read on tgw gatherer page, and I do not understand how by holding priority, this would work without a legal target when the spell resolves.
Any very detailed answer would be so very much appreciated
November 24, 2014 7:17 p.m.