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Artificer Archenemy

Commander / EDH*

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The adventurer who beats the Easy Vedalken NPC for the second time becomes the Artificer Archenemy for a 2v4 battle as the archenemy with the player who played the NPC deck, who is the archenemy's henchman, against the other 4 adventurers. The archenemy goes first and draws followed by the henchmen. As the first main phase of the archenemy's turn begins, that player sets a scheme in motion. The archenemy has 40 life and everyone else has 20. The archenemy or the player that deals the mortal blow to the archenemy keeps the commander.

The archenemy event is follow by a rotisserie draft of Archenemy Reward Cards 1, with pick order based on descending life totals.

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